• ammonium@lemmy.world
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    4 hours ago

    I thought this was exactly the point, they make fun of the muggles but it’s their society which is completely bonkers

    • Randelung@lemmy.world
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      44 minutes ago

      The house points are supposed to be displayed by large hourglasses with rubies, emeralds, etc. falling down or floating up. One billion making their way through the hourglass over the course of months? decades? would be hilarious.

      for a few days.

      • Snowclone@lemmy.world
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        5 hours ago

        I appreciated that after a few years they all stopped caring in the least about the house cup, and it went to other houses as well. It was hacky.

  • Jumi@lemmy.world
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    6 hours ago

    Maybe the more points you have the easier it gets the see and/or catch the snitch.

  • RedAggroBest@lemmy.world
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    6 hours ago

    I think the movies in particular do a poor job showing how hard the snitch is supposed to be to catch. Games literally went on for days according to the books because the seekers weren’t pro-level generational talents like Harry.

  • Not_Dav3@lemmy.world
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    8 hours ago

    Can someone please tell me which spell I need to cast to be able to see these “failed to load media 😢” posts ?!

    • Not_Dav3@lemmy.world
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      5 hours ago

      So, I was on Voyager and decided to try the other open source Lemmy apps. Namely : Eternity, Interstellar, Jerboa, Raccoon, and Thunder.

      And it turns out, all of them can show me this post except Voyager !

      Wtf ?! Why have I been suffering on the one shitty app that can’t handle dank memes ?!

      • aeharding@vger.social
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        2 hours ago

        Hi, I’m the voyager dev. Are you on android or iOS, and what version? Also are you browsing with the exact same account on each app? It should be working fine :/

      • boonhet@lemm.ee
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        3 hours ago

        Interesting, they work for me on Voyager most of the time, on lemm.ee. This post certainly shows. Were you using the native app, pwa, or just website? What operating system?

        I’m not the developer of Voyager, but I love it and would love to help the developer fix bugs if we can track down what’s happening

  • Snowclone@lemmy.world
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    5 hours ago

    Would have made a lot more sense if he was just a starting forward or point guard type of position, being on the first string of the varsity team is still quite remarkable for the first year in school.

  • Comtief@lemm.ee
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    11 hours ago

    It might be because I was young when I read Harry Potter, but the whole series was magical for me exactly because of stuff like this.

    • zalgotext@sh.itjust.works
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      12 hours ago

      A court that was like ten times bigger, everyone’s flying, tackling is legal if not encouraged, and there’s two people on each team who are there to play dodgeball with bocci balls, not basketball

      • UnderpantsWeevil@lemmy.world
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        11 hours ago

        Yeah, but that’s the exciting bit. I don’t mind the idea of catching the Snitch as a means of ending the game, even with a marginal point reward. In a close game, this creates an incentive for a behind-but-gaining team to deliberately delay catching the Snitch until they are within range of a win. But - as written - the game is just the “Harry Potter Is The Hero” microcosm. Nothing anyone else does seems to matter.

        Incidentally, this is replicated in the worst parts of the series. The early books give the supporting cast a huge role to play in solving the school mystery, thwarting the villains, and improving the school. Latter books - particularly as you get into the Horcruxes (tell me you’ve played D&D without telling me you’ve played D&D, Rowling) - make so much of the supporting cast irrelevant bordering on disposable. By the last book, Rowling is just knocking off side characters casually.

        • Perhapsjustsniffit@lemmy.ca
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          5 hours ago

          My 10 year old just got his hands on the monsters book for d&d from the library. He was reading it today and pointing out how much Harry Potter monsters and characters which his sister loves, are based on d&d.

        • aprentic@lemm.ee
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          8 hours ago

          The unexciting part is that the obvious best strategy would be to ignore the regular part of quidditch and just focus entirely on helping their seeker get the snitch and shutting down the opposing seeker.

          • RedAggroBest@lemmy.world
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            6 hours ago

            Iirc you can’t interfere with the seekers, plus if you don’t defend and play, the other team just scores more than 150 points and wins when your team gets the snitch.

  • Eyedust@lemmy.dbzer0.com
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    15 hours ago

    Just ending the game would have been a good way to implement the snitch, tbh. It would have more strategy, more reasons to block the other seeker when you’re behind. If there really had to be extra points, it should have been worth 10 points or something.

    • JackbyDev@programming.dev
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      4 hours ago

      It was worth 150 points. The equivalent of 10 goals. Do you mean 100 points and re-release it and continue playing?

    • herrvogel@lemmy.world
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      10 hours ago

      Yeah that’s the reason quidditch is a dumb fucking sport. You can be wiping the floor with the other team, but if their guy gets lucky and catches the parking lot frog, it’s all for nothing. They’ve won despite having played an objectively much worse game.

      • Conduit3012@lemm.ee
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        6 hours ago

        You can catch the snitch and still lose. I think the match in the book 4 World Cup ended that way before the Death Eaters showed up.

        The snitch ends the game and awards 150 extra points but doesn’t mean the catching team wins.

        • JackbyDev@programming.dev
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          4 hours ago

          No you fucking can’t. I know it happens twice in the books but it’s such an absolutely convoluted thing. It’s like when professionals will every now and then make careless mistakes. That doesn’t make it a skill. If you’re 160 points behind, don’t grab it. That simple. The possibility that someone can drop a football by mistake before getting into the end zone is not some sort of strategy to plan around. No. It’s something rare you hope for on the enemy team. If you catch the snitch, you win, because you wouldn’t do it if you’re behind by 160 or more points unless you made a very amateur mistake.

      • Eyedust@lemmy.dbzer0.com
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        8 hours ago

        Yeah, I usually go down this same thought process every time I re-read the books. I usually end up at, “Yup, she went out of her way to avoid Quidditch by using feebler and feebler excuses every book.” It’s a shame, because it really could have wound up an exciting part of the series if it was more thought out.

  • JackbyDev@programming.dev
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    20 hours ago

    “Oh no, I caught the snitch when we were 160 points behind” said no one ever except for that one time in the books and even then it just makes zero fucking sense.

    • LaLuzDelSol@lemmy.world
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      12 hours ago

      Actually that happened twice, once at the world cup where it made zero sense and once at Hogwarts, where it did make sense, because even though Gryffindor lost catching the snitch kept them in the house cup which is based off point differential

      • JackbyDev@programming.dev
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        9 hours ago

        It just leads to such utterly contrived scenarios where the winning team isn’t the one who catches the snitch. If it was something like 30 points and didn’t end the game and you could catch it multiple times it would be better I think. It would be interesting to see team compositions that vary. Maybe some teams forgo scoring with the quaffle and focus only on scoring with snitch catches.

    • Knock_Knock_Lemmy_In@lemmy.world
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      15 hours ago

      The game doesn’t end until the snitch is caught.

      In a league situation in the event of the same number of wins, the largest points difference comes first.

      I.e. it is strategically useful to end a losing game as quickly as possible.

  • 5too@lemmy.world
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    23 hours ago

    As I recall the story, Rowling designed that feature of the game specifically to annoy her sport-loving husband. It’s a feature of a fictional sport designed in spite. So really, it performs it’s function admirably…

    • PieMePlenty@lemmy.world
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      18 hours ago

      Doesnt that diminish the world building? I know it did for me. As an adult, I cant appreciate HP the same way I did as a kid. I can still appreciate Lotr just fine, as an example. She should have put her differences aside for a better story, but shes not better than that anyway.

      • excral@feddit.org
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        17 hours ago

        What world building? Rowling’ wizarding world is the epitome of nothing makes sense and can only be explained by “a wizard did it”.

        Hogwarts was built in the 10th century, but uses far more modern Muggle technology for their sewage and sanitary system rather than some established form of teleportation/relocation.

        The economy is a joke as they use fixed exchange rates between gold and silver can be abused for arbitrage trades with the Muggle world. It can only be explained by all wizards and witches stopping their primary education as ten-year-olds but even then it would take only one to figure it out and break the system.

        Why on earth use owls to carry letters and packages? The practicality of using owls over other birds aside, why not use established instant transportation methods like the floo network? The only explanation we get is that the floo network and apparition are blocked in Hogwarts but does this one school dictate the rules for the entire world? And even then, wouldn’t it be easier to set up a post office in an exempted area or just outside Hogwarts?

        I could go on as there are countless other flaws and then just as many again once you consider the implications of the time turner. Having a sport with nonsense rules is one of the lesser issues when the world is inherently broken

        • Initiateofthevoid@lemmy.dbzer0.com
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          9 hours ago

          For anyone who enjoys this type of deconstruction, check out the old but gold fanfiction Harry Potter and the Methods of Rationality. Fun read, very high quality.

          The economy is a joke as they use fixed exchange rates between gold and silver can be abused for arbitrage trades with the Muggle world. It can only be explained by all wizards and witches stopping their primary education as ten-year-olds but even then it would take only one to figure it out and break the system.

          This is almost verbatim a plot point in the fic. It takes the rational ‘Harry James Potter Evans-Verres’ (the alternate reality protagonist) all of three seconds in Gringotts to devise an infinite money glitch, among other ways to break the system, though he still faces the obstacles of being a child.

          The theme explores how Wizards take advantage of clearly superior muggle technology, but magically delude themselves into a false sense of superiority that crushes intellectual curiousity at a young age and isolates and inducts muggleborn wizards into a cult of ignorance.

          It’s hard to learn and respect newtonian physics and thermodynamics when your brooms operate on Aristotleian physics (point forward = go forward) and you violate thermodynamics by the age of six.

          Now imagine trying to learn arbitrage rates when you’re taught to fly by age 11, and can instead choose to spend the next 7 years learning how to break reality with your voice and mind. Then graduate wizarding school at age 18, never to pursue education again for some reason. because most teenagers learn how to teleport at will and how much education do you need beyond that?

        • bampop@lemmy.world
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          16 hours ago

          Really, I couldn’t stay interested past Dumbledore’s death knowing there was like a hundred ways he might not actually be dead. The whole deathly hallows thing even acknowledged that, it’s good that Rowling very intentionally chose not to do a C.S.Lewis there. But the problem was the inherent brokenness of the world, which was just unsuitable for a serious story.

    • SuperSaiyanSwag@lemmy.zip
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      22 hours ago

      I respect that, but I hate the fans who love it, it’s like they have never played or watched anything competitive before.

      • bampop@lemmy.world
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        17 hours ago

        Monopoly was also designed to annoy people, yet somehow people play it hoping it will be fun.

        • Jerkface (any/all)@lemmy.ca
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          12 hours ago

          Children play it for fun because they get to play make-believe about money, play the banker, etc. Just handling fake money makes it fun to them because they are interested in the world on that level. The game itself is not fun to anyone, and I don’t think adults ever actually play it without children…

          • I Cast Fist@programming.dev
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            12 hours ago

            Last I played was as an adult with 3 other friends. To make it tolerable we had a rule that, on landing on someone else’s property, we could either pay up or drink a shot of rum. Mistakes were made.

        • vaultdweller013@sh.itjust.works
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          15 hours ago

          It is fun when you’re winning and it’s turned into a drinking game seeing how many rounds everyone else can last. It usually ends because everyone ends up piss drunk and wanders off.

      • seeigel@feddit.org
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        21 hours ago

        Or they did, didn’t grasp the game, and it felt entirely arbitrary and boring, like that game of quidditch.

    • Gabe Bell@lemmy.world
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      23 hours ago

      Well that just makes me like her a tiny little bit.

      Or – you know – dislike her a little bit less.

  • RaptorBenn@lemmy.world
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    23 hours ago

    It’d work better if he only caught it once, like if it were a one in a million it’d balance better and represent the “hope against all odds” kinda device that i thought it was. But Harry catching the bloody thing every third game ruins it.

    • LaLuzDelSol@lemmy.world
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      12 hours ago

      Harry catches the snitch almost EVERY game. I think the only game he ever played where he didn’t catch it was one where he was attacked by dementors and fell off his broom.

      • RaptorBenn@lemmy.world
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        1 hour ago

        If i was the opposing captain, I’d have half the team just fucking with harry. We’d call him “the git who lived” out of pure resentment for his talent.

        Now that I’ve coined the term, I can’t believe Fred and George never called him that.

    • Skyrmir@lemmy.world
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      21 hours ago

      It would work if it was just an end timer, not deciding the game. So it’s at a semi random moment when the game can end and scores are final.

    • RedC@sh.itjust.works
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      23 hours ago

      Iirc a game of quidditch doesn’t end until the snitch is caught. I believe one game lasted months

      • RaptorBenn@lemmy.world
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        23 hours ago

        Really, I thought they were timed or something? I thought catching the snitch ended the game, but was not the only thing that could end the game?

        • Maladius@lemmy.world
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          22 hours ago

          They actually say a game once went for months because nobody caught it, and they had to keep switching players out to sleep. Which now that I think about it, how did they not have players on the bench…

          • andMoonsValue@lemmy.world
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            22 hours ago

            What the hell’s the point of everything else in the game then? I thought people were scoring points and stuff. Why isn’t everyone just going after the golden snitch?

            • Takumidesh@lemmy.world
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              20 hours ago

              If everyone was trying to get the snitch on team a, team b would just get constant empty net goals and rack up a huge lead.

              Since you still get 10 points per goal, if you can get a 16 goal lead on the opposing team, then you can win even if the snitch is caught by the opposing team. So not leaving an empty goal + having to deal with the bludgers (which can attack your seeker) then you suddenly don’t have as much resources for the snitch.

              Additionally the game can be ended by mutual agreement between the teams, so a blowout in scoring can result in an effective surrender/resignation of the other team.

              It’s actually an interesting mechanic when you think it through, since it means a pretty delicate balance of team resources need to be spent between seeking/assisting the seeker, defending, and having the ability to score in the case that the other team focuses too heavily on the snitch.

              • SkyezOpen@lemmy.world
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                12 hours ago

                Delicate my ass. Put two chasers on defense, a chaser on snitch finding duty, and a beater dedicated entirely to hospitalizing the opposing seeker. The 3 on defense just need to park their asses in the goals, and as long as you either find the snitch first or concuss the other seeker, you win. Your second beater can move as necessary.

                • Takumidesh@lemmy.world
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                  11 hours ago

                  I think it’s reasonable to assume that there are minutia rules in place that would prevent or discourage disengaging play.

                  Similar to icing rules or offsides in hockey and soccer, or how players can’t enter the crease without the puck in hockey, goaltending rules in basketball, or pass interference and holding in American football.

                  Every sport is filled with rules like that in order to encourage dynamic and engaging play and I’m willing to bet we don’t know those rules for the same reason nobody poops it’s boring and not relevant to the story.

                  Besides you can counter that play by running a light defense and heavy attack on the opposing seeker, since defending against one chaser will be significantly easier, or having the seeker come off of snitch duty in a power play like scenario, making a 4 man offense with both beaters attacking the chasers acting as defenders (who would get demolished since they parked at the goal, keepers can’t get hit, but the chasers are just psuedo keepers in this scenario), that would allow you to dunk on the now hamstrung opposing team.

                  I think every sport seems stupid or broken until you put tweaks on the rules.

                  Edit: I just saw your play involved no offense, which means the entire opposing team’s offense can attack the goal as a counter, effectively making a 6 (or 7 if the keeper gets involved and they go open net) v 4, which makes it incredibly likely that the attacking team can just massively out score the opposing team, so your team would either have to draw back, or get extremely lucky and catch the snitch before the score snowballs. It could be an effective strategy, but it would for sure make you lose games against teams that have a stronger focus on scoring vs seeking.

            • Saleh@feddit.org
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              20 hours ago

              Because then Harry isnt the constant hero saving everyone all the time.

              it would be fine if the snitch gave maybe 50 points instead of 150. Then a significantly better team could push their opponents to end the game to safe face, or get them to try to regain points before being back in race to win.

        • RedC@sh.itjust.works
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          19 hours ago

          Adding also that canonically there have been games where the snitch is caught but that team still loses.

    • ProtonEvoker@lemmy.world
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      1 day ago

      This is what happens when an author designs a sport where the protagonist is the single most important player.

        • chaogomu@lemmy.world
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          1 day ago

          The thing is, the seeds of something great are right there.

          Ditch the stupid seeker role, and you have a game that’s both entertaining and narratively useful.

          Harry could have learned how to be a team player, and eventually a leader.

          Instead Rowling wanted Harry to be super special boy in the laziest way possible.

          • jaydev@lemmy.world
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            21 hours ago

            I also feel like half the reason he won all the damn time is because he literally just had the best broom in existence for most of the matches from his rich godfather. He’s also annoying af with all his angst in the later books (especially OotP) with “nooooo my friends don’t understand meeeeee I can’t talk to anyoneeeee lemme just be an impulsive idiot”.

              • jaydev@lemmy.world
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                6 hours ago

                Harry’s grandfather is supposed to have invented Sleekeazy’s hair spray / potion or something to tame people’s hair since the Potters have crazy hair lol. It’s such a cartoonish reasoning.

            • Baggie@lemmy.zip
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              14 hours ago

              Rowling had some really sinister cultural programming embedded in her brain that comes out in these books, regardless of the trans stuff that surfaced later. The entire magical governing system is hugely corrupt, based on family wealth, and obviously full of fascists, but the focus of the books was that there were bad actors abusing the system, rather than the system being broken from the start.

              You could argue that’s done for realisms sake, and sure maybe it is, but if the characters never actually meaningfully tackle those issues then you’re re-enforcing complicity for the sake of it, rather than enacting change in a corrupt system when you have the power and ability to do so.

              • andros_rex@lemmy.world
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                7 hours ago

                That is exemplified specifically by the “rich godfather buys Harry Potter the bestest broom stick” scenario.

                Like, I’m pretty sure in Book 2(?) it’s a big deal that Evil Lucius Malfoy evilly outfits the Slytherin team with new broomsticks. Evil when Lucius does it because he’s evil, but okay when Sirius does it because he’s good.

                Just like how slavery was bad when Lucius Malfoy did it to Dobby, but okay when Harry had Kreacher as a slave (who he also treated like shit, but it’s fine, Rowling wrote him to be evil and deserve it anyway)

                Just like her worldbuilding, morality is whatever Joanne thinks is most convenient for the story she wants to tell.

                • jaydev@lemmy.world
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                  6 hours ago

                  Ugh yeah the way Sirius treated Kreacher annoyed me so much. Apparently it was completely fine for Harry to have him as a slave as long as he gave him some locket and made poor brainwashed Kreacher feel like he was the best treated slave ever.

                  JK Rowling’s lack of critical thinking is glaringly obvious in everything she has ever written.

              • BackgrndNoize@lemmy.world
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                11 hours ago

                Umbridge feels like she was based on a woman Rowling personally knew. Don’t know much about Rowling past but I wouldn’t be surprised if she had a weird messed up childhood

          • Zorque@lemmy.world
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            1 day ago

            You don’t have to ditch it, just make it so it’s not a guaranteed win under normal circumstances. Make it so the snitch isn’t released until a certain amount of time has passed, or points have been scored. And instead of having it be worth a ton of points, have it be worth a small enough amount that it could make a difference in a close game but not the only deciding factor. Then it’s a strategic position. A position that requires timing instead of just speed.

            • Fushuan [he/him]@lemm.ee
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              1 day ago

              Just make it so that catching the snitch ends the game. As in, the scores from either side get fixed. This way the losing team would have an incentive to stop the winning team from getting it, but themselves wouldn’t be interested in doing so. It’s not game breaking, just another angle.

            • Cryophilia@lemmy.world
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              1 day ago

              The mechanic of catching the snitch immediately ending the game is a pretty good one, and there’s several ways you could go about it.

              • Adds no points to either side: you want to catch it when your team is up, but if you find it when your team is down, you want to misdirect the other team’s Seeker

              • Adds a small number of points to your side: you want to catch it when your team is within striking distance of a win

              • Adds a small number of points to the opposite side: you only want to catch it when your team is up significanty

              My favorite would be a random or rotating points penalty. Like say every 3 minutes the points given to each side upon grabbing the snitch is randomized. It still allows for that stupid main character syndrome special boy causing the win thing, but it doesn’t completely break the strategy of the game.

          • Gabe Bell@lemmy.world
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            22 hours ago

            Yeah, that’s just bollocks. (No offence) (okay a little offence).

            Harry had already saved the world when he was eighteen months old. He was already a super special boy given THE ENTIRE MAGICAL WORLD KNEW HIS NAME before he did.

            So the idea that making him a seeker was a way to make him special?

            That’s just crap.

        • Billegh@lemmy.world
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          1 day ago

          She isn’t a bad author, just a bad person. The reason I regret reading her work isn’t because of the work itself…

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          1 day ago

          Those books are wonderful, and my children delight in them, even as they both outgrow being the original target audience

          • GoodLuckToFriends@lemmy.today
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            24 hours ago

            The books are average. I read them all, I enjoyed them. The warm feelings of an ‘orphan’ finding friends and a new family combined with having a fun time in a magical setting carry the series. The actual writing doesn’t amount to blasé. She built a world that seems fun. She built a world that falls apart with gentle pokes.

    • ColeSloth@discuss.tchncs.de
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      1 day ago

      It’s not nearly as bad as the basketball example anyways, because the other teams players are having to play the normal game, AND try to fuck over the opponent trying to catch the snitch. If you ignore the scrawny kid and let him catch the game ender, it’s your own fault.