• HubertManne@moist.catsweat.com
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    3 days ago

    went back in cyberpunk. restarted with the mod to make ability checks static to get rid of the. not enough tech, level to increase tech, check is now higher and not enough tech thing. Man I wish they would make an update where you could skip the whole shard memories playing as silverhands in arasaka bombing thing. It would help a lot in replayability since no matter what you do its the exact same experience.

  • pythonoob@programming.dev
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    4 days ago

    I really really like it, and I’ve been playing it in my learning language and I’ve learned so much from the rich dialogue and story elements.

    Its in the same vain as hollow knight in terms of tight controls and skill based combat, with aspects of exploration.

    I say this as a person who is not a fan of metroidvanias at large, nor dark souls games, but I’m a huge fan of souls-lights.

  • Russ@bitforged.space
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    6 days ago

    A lot of Rocket League! Additionally I’ve been having a pretty good time with Star Trucker.

    Then recently I’ve been streaming Helldivers 2 from my PC to my Deck while it’s connected to the living room TV, which has been fun.

  • Lad@reddthat.com
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    6 days ago

    Ghost of Tsushima and Kingdom Come: Deliverance. I finished the main story of both games yesterday but now I’ve got DLC to play.

    • stringere@sh.itjust.works
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      5 days ago

      I have this wishlisted but Satisfactory and Space Marines are capitalizing my play time.

      What are your impressions of 9 Sols? Metroidvanias are my favorite genre and this one is so beautifully drawn and animated.

  • Telorand@reddthat.com
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    6 days ago

    Untitled Goose Game. Silly fun.

    I tried Satisfactory, but the controls just aren’t (yet) made for a controller.

      • morbidcactus@lemmy.ca
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        6 days ago

        There’s a profile I tried on my desktop during update 8 that wasn’t terrible on an xbox controller, it’s surprisingly playable imo, works well with action groups, probably be way nicer on the deck with something like rotary menus on the trackpads and using the back buttons for modifiers.

        I’d give it a try anyhow, just probably going to need some fiddling to get where you want.

      • Telorand@reddthat.com
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        6 days ago

        You could, but there’s no official control scheme. My experience wasn’t great, but maybe yours will be better. I just think that since there’s so many buttons (multiple toolbars, multiple menus and build modes, etc.), it’s hard to make it all work.

        Maybe I’ll try my hand at a new control scheme, but it just seems built for a M+Kb. It plays well, though, so the limitation really is only the controls.

  • donio@lemmy.world
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    6 days ago

    It’s been mostly Isaac as usual but I picked up Shotgun King: The Final Checkmate yesterday and I like it a lot. It’s a fast-playing roguelite with a neat idea that’s implemented well. The game mechanics remind me of Hoplite on mobile.

    The game is currently on sale and has a free demo. It has good controller input and low resource use, a great fit for the Deck.