It doesn’t help that “MOBAs” in general are made from the dessicated husks of what used to be the RTS genre, except stripped of map and strategic variety yet at the same time excessively burdened with floods of monetized waifu “hero” units intended to pressure users into buying them outfits.
I feel much the same way about it.
It doesn’t help that “MOBAs” in general are made from the dessicated husks of what used to be the RTS genre, except stripped of map and strategic variety yet at the same time excessively burdened with floods of monetized waifu “hero” units intended to pressure users into buying them outfits.