There’s actually a reason for that, the Israeli tanks can’t have infantry support standing in the direction of expected fire, because their own Trophy APS (detect incoming explosives, fires what is basically explosive buckshot in the direction to trigger the explosive before it connects with the tank) will tear said infantry apart. If an RPG is fired at an Israeli tank, coming from the left side, the Trophy System will fire the explosives towards the projectile, explosion occurs, your infantry support on that side of the tank are most likely very dead. If not from catching strays from the trophy system then the prematurely detonated ordinance.
Infantry can only be stationed on sides that there cannot possibly be enemy fire. In a field, facing the enemy, you can have infantry on the sides. In an urban environment, you simply don’t deploy infantry with your tanks.
Apparently the trophy system has a reload time of 1.5 seconds, and the faster the projectile the less likely it is able to detect it and fire.
The closer the the projectile the less effective the trophy system is. A Javelin fired from 500 meters is probably going to trigger it, an RPG from 25 meters is not.
The on board computer has to detect, analyse, predict then fire countermeasures, which it may not have time to do if you pop out and 🔻🔻🔻 the tank and duck back down.
Fascists love their Vundervvaffen. We’re going to build a tank so high tech that it can’t participate in basic tank doctrine or effectively engage in urban warfare!
NATOs absolute, unthinking, blind confidence in air power is going to be one of those things historians puzzle over once someone figures out how to 3d print an S600 or some shit.
NATO’s idea of a future conflict being just “WWII with better planes and gadgets like drones” probably stems from all the Axis officers in NATO during its inception. Air superiority didn’t win Vietnam, nor Korea, not Afghanistan, nor is it currently helping off the coast of Yemen. But they can’t change course now, capital has its grips on the industry and expensive planes that can’t fly in the rain or VTOL aircraft like Ospreys falling out of the sky be damned.
What air superiority is good for are indiscriminate war crimes, though, so they’ll continue to do that. From the jungles of Vietnam to the streets of Gaza.
Thing is, infantry wouldn’t be walking right next to the tank if you’re expecting infantry with anti armor to be hiding in the rubble or buildings. They’d deploy first into areas with lots places that an ambush could be waiting with the tank hanging back.
If the infantry find something that needs the tank’s main gun, its called up. If the infantry gets pinned down and the rest of the infantry platoon can’t free up their pinned down squad the tank can be called forward to lay down suppressing fire if air support, artillery or mortars can’t be used.
There’s actually a reason for that, the Israeli tanks can’t have infantry support standing in the direction of expected fire, because their own Trophy APS (detect incoming explosives, fires what is basically explosive buckshot in the direction to trigger the explosive before it connects with the tank) will tear said infantry apart. If an RPG is fired at an Israeli tank, coming from the left side, the Trophy System will fire the explosives towards the projectile, explosion occurs, your infantry support on that side of the tank are most likely very dead. If not from catching strays from the trophy system then the prematurely detonated ordinance.
Infantry can only be stationed on sides that there cannot possibly be enemy fire. In a field, facing the enemy, you can have infantry on the sides. In an urban environment, you simply don’t deploy infantry with your tanks.
Apparently the trophy system has a reload time of 1.5 seconds, and the faster the projectile the less likely it is able to detect it and fire.
in all this time we have never seen a video where an RPG triggers the trophy system
I can’t be alone in suspecting that it doesn’t work very well
its minimum activation range is something like 50 meters or so, and most of the footage ive seen so far has seemed inside that range
The closer the the projectile the less effective the trophy system is. A Javelin fired from 500 meters is probably going to trigger it, an RPG from 25 meters is not.
The on board computer has to detect, analyse, predict then fire countermeasures, which it may not have time to do if you pop out and 🔻🔻🔻 the tank and duck back down.
Umm … why would they design a tank which cannot have infantry support? Doesn’t that make them basically useless?
Fascists love their Vundervvaffen. We’re going to build a tank so high tech that it can’t participate in basic tank doctrine or effectively engage in urban warfare!
In an open desert with air support, it should be fine. In an urban environment against Guerilla fighters it’s not.
But considering their main targets are ambulances and civilian cars, they’ll still roll out the tanks anyway
NATOs absolute, unthinking, blind confidence in air power is going to be one of those things historians puzzle over once someone figures out how to 3d print an S600 or some shit.
NATO’s idea of a future conflict being just “WWII with better planes and gadgets like drones” probably stems from all the Axis officers in NATO during its inception. Air superiority didn’t win Vietnam, nor Korea, not Afghanistan, nor is it currently helping off the coast of Yemen. But they can’t change course now, capital has its grips on the industry and expensive planes that can’t fly in the rain or VTOL aircraft like Ospreys falling out of the sky be damned.
What air superiority is good for are indiscriminate war crimes, though, so they’ll continue to do that. From the jungles of Vietnam to the streets of Gaza.
Guess it was too hard to put an “off” button on the things.
Good post, I hadn’t considered that. Lol being self-owned by your own point defenses.
Thing is, infantry wouldn’t be walking right next to the tank if you’re expecting infantry with anti armor to be hiding in the rubble or buildings. They’d deploy first into areas with lots places that an ambush could be waiting with the tank hanging back.
If the infantry find something that needs the tank’s main gun, its called up. If the infantry gets pinned down and the rest of the infantry platoon can’t free up their pinned down squad the tank can be called forward to lay down suppressing fire if air support, artillery or mortars can’t be used.