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I expect people have moved onto other and better games, and never bothered to update their review from years ago - I definitely fall into that category.
Canberra local, lover of all things geeky
I expect people have moved onto other and better games, and never bothered to update their review from years ago - I definitely fall into that category.
Yeah I hopped back over from Edge when the manifest v3 stuff came out, and the two main things I miss are proper profile management and vertical tabs - I’ve been using https://codeberg.org/ranmaru22/firefox-vertical-tabs to get around it currently, but having a native implementation to both issues will be a massive (and recently rare) Firefox W.
It’s funny how when this was released, people were massively up in arms since it was ‘only cosmetic’ - then we saw what these companies would do with PvP games and P2W microtransactions, so people had to turn around and beg for them to return to being purely cosmetic additions…
Too bad, you get a battlepass instead!
Arkham Knight is decent except for the batmobile sections - as others have already mentioned.
I’d still argue it’s better than Origins though. From memory, memorising all the different toolbelt skills isn’t really necessary - you can definitely get through the game by just abusing jumps, cloak and counters - some special enemies might need a specific ability to make vulnerable, but the game normally warns you the first time you fight them, so I don’t think it ever feels too overwhelming - it just feels like a lot if you run through it very quickly.
This is why I absolutely refuse to install Valorant (and now LoL) - I could somewhat understand if an anticheat refused to boot up the game in question if something triggered it, but it going massively outside of its scope and wantonly disabling or killing other processes is just nuts to me.
If I really hate front end, but still want a lot of the responsiveness of a SPA, I’d have to give ASP.NET Blazor a serious thought.
It’s largely all back end driven, with the dynamic elements driven via webassembly that pretty much works like black magic.
Is there any reason to use the Bitwarden Firefox extension rather than the app?
Have to disagree with you on echoes - I loved the game, but IMO it was much easier than Prime 1 - the most difficult boss was the probably the boost guardian midway through rather than any of the endgame bosses. The ammo system made the standard power beam too centralising which was boring, and the dark world damage just served to slow the player down, since the light fields regenerated your health.
No one’s suggested it yet, so I’ll say Fire Emblem: Three Houses - lots of gameplay hours, especially if you want to go through each of the four storylines, albeit can be a bit repetitive getting to that point.
You do you, but if you’re reverting to binary to explain how simple it is to add values together, I think you’ve made a wrong turn somewhere.
Those are so easily commensurable! It’s 1 and 59/64 obv.
I legit can’t tell if this is sarcasm.
Here’s another example where trying to chase the live-service money train has just ended up with a subpar product that people abandon or avoid almost instantly.
Unfortunately I suspect the wrong lessons will be taken away from this as well - e.g. the console/PC gaming market is too fickle, etc.
With GOG, you could theoretically download the offline installer, give that to someone else and then ask GOG support to remove BG3 from your account, and be fully abiding with the EULA conditions.
OK, this is one collab I definitely didn’t see coming. What’s the crossover between Porche owners and Overwatch players?
Lazy Web devs who took the ‘mobile first’ mantra to mean ‘mobile only’ 🙄
Holy shit, it’s actually impressive to tank that hard - not cresting more than 1000 concurrent players in over a month, and hasn’t been able to beat 5000 since November… I know people love throwing the ‘dead game’ meme around prematurely, but if this isn’t dead yet, it’s definitely got one foot in the grave.
This is seriously the biggest change to the game since 5v5 - arguably even bigger, and is practically Overwatch 3.
I haven’t had a chance to play yet, but opinions on the internet seem mixed - some like it and say that the yoyo-ing of health bars is reduced, while others say it’s even worse than before.
Hanzo does seem like he might be a problem since he didn’t get a pre-emptive projectile size nerf like some of the other characters.
I’m going to be watching this with interest - I’m in the minority, but I really enjoyed the overwatch league, and the city-based team aspect was what got me interested in the first place.
While it’s a shame to lose that aspect, I’m glad that OW as an e-sport isn’t completely dead and there’s going to be some place for a lot of the familiar faces from OWL.
It’s notable that China was (again) conspicuously absent - looks like Blizzard are still some way off from working through their existing woes there.
Edit: I also just found out that Australia isn’t included as part of the Asia-Pacific region, so Australian players will only be able to join as one of the two non-resident slots on a team. This seems absurd given the strong showings we’ve had at every World Cup (barring the disastrous meme team for the first year) and that we actually had a thriving Contenders scene with Maccas as an actual sponsor!
You’ve got to give Microsoft credit for their dedication to backwards compatibility.