Agreed. The swamp is a steep cliff but it works once geared. But mystland is just vile. I do not understand how they thought that would be a fun addition.
The must, okay… but combined with the vertical terrain is stupid. For us it also killed the desire to keep playing.
I think something that would at least make it not quite as bad would be to have the middle click/secondary attack for the fire staff be a rocket jump. That in combination with the feather cape would be cool because you could leap up mountain cliffs, out of melee combat, and above the mist to help give you an idea of where you wanna run to.
Also, it would be available as a moderately easy to acquire gear upgrade. After you’ve got the 5 black cores from one or two infested mines, you’ve got access to everything else you need to each item without too much difficulty.
Sure… but the combat is an issue too. When on uneven terrain, it’s a gamble if your attacks hit, and if you get hit. I actually do like the infested mines and the other locations.
Oh yeah. I’m not saying it would fix everything. I think it would help take some of the edge off on the difficulty navigating the biome though. I’m willing to work with some wonkynes, I just don’t like the entire biome to be a blind folded crap shoot.
Agreed. The swamp is a steep cliff but it works once geared. But mystland is just vile. I do not understand how they thought that would be a fun addition.
The must, okay… but combined with the vertical terrain is stupid. For us it also killed the desire to keep playing.
I think something that would at least make it not quite as bad would be to have the middle click/secondary attack for the fire staff be a rocket jump. That in combination with the feather cape would be cool because you could leap up mountain cliffs, out of melee combat, and above the mist to help give you an idea of where you wanna run to.
Also, it would be available as a moderately easy to acquire gear upgrade. After you’ve got the 5 black cores from one or two infested mines, you’ve got access to everything else you need to each item without too much difficulty.
Sure… but the combat is an issue too. When on uneven terrain, it’s a gamble if your attacks hit, and if you get hit. I actually do like the infested mines and the other locations.
Oh yeah. I’m not saying it would fix everything. I think it would help take some of the edge off on the difficulty navigating the biome though. I’m willing to work with some wonkynes, I just don’t like the entire biome to be a blind folded crap shoot.
Tried enshrouded yet? Might be a good option for the next round with your mates. I also enjoyed smalland with my friends.
Yeah, it’s on the wishlist. We’ll probably go for that once everyone gets the itch again.