Link to article: https://gist.github.com/probonopd/9feb7c20257af5dd915e3a9f2d1f2277?permalink_comment_id=4749746

This OUTDATED article gets posted all the time. The full story is the guy is a massive FreeBSD fan so he is trying to convince more people to keep on using Xorg because he wants to make sure it isn’t abandoned. Reason for that being that Wayland is built with Linux in mind and would not work under FreeBSD without a lot of effort bwing put in as it uses some Linux-specific components or libraries.

Let’s go through the article point by point:

Wayland is broken by design:
  • A crash in the window manager takes down all running applications: Yes, because the compositor IS the server, window manager AND compositor at the same time.

  • You cannot do a lot of things: What, like allowing Windows to see your keystrokes, which makes developing a keylogger absolutely trivial?

  • There is not /usr/bin/wayland: Yes, because Wayland is a set of protocols, which a bunch of projects can implement as few or as many of, as they see fit, thus avoiding the issue of “unmaintainable mess” that has plagued Xorg for years.

  • It offloads work to the window manager: Again, yes, that’s a part of its structure: do the protocols, then let the compositor implement them. That way, you have multiple implementations running simultaneously that are well integrated with their window managers and thus more efficient and performant. It also means that when a compositor suffers from too much cruft, we can just make a new one, while application developers wouldn’t really have anything to change because if their application works on Wayland, then it works on different compositors (unless it is made specifically for GNOME, or specifically for wlroots, like wlr-randr)

so what works on DE 1, doesn’t necessarily work on DE 2: True, because oftentimes, it doesn’t need to. Not implementing features can lead to a more lean and streamlined software solution. However, sometimes features are necessary and only implemented in some compositors. This usually happens because the universal solution is not ready. KDE are often known to do this with Plasma and KWin.

  • Wayland breaks screen recording applications: Correction: The following screen recording applications were not built to support Wayland (because Wayland is new to them or they just decided not to, or they were either too busy or too irresponsible enough to realise Wayland is coming, and has been for over 10 years. In defence of the devs, they probably wanted to make sure Wayland will become stable enough, but it has been the default even on Debian for many years now, so…

In terms of the applications, I’m not aware of many of them, and for this sort of application, I’m sire alot of work is required to change the graphical backend, so I understood that some smaller projects gave up, but OBS has been working on Wayland for quite a while. Is it perfect? I don’t think so, but back when Brodie Robertson was using Hyprland, he was recording his videos using OBS. This article is quite outdated.

  • Wayland breaks screen sharing applications:

As the update shows, Jitsi now does work on Wayland.

Zoom only seemed to work on gnome, BUT if you open up the Link to the zoom issue and read through the comments, there is clearly a person that clearly states that they changed /etc/os-release from PureOS to debian and it worked for them, all because of some pointless limitations enforced by the Zoom developers. As the person posting the issue states “Currently, the zoom application has put an arbirtrary restriction on screensharing so it ONLY works on GNOME, when the api being used works on all wayland desktops.” Read that again. It’s a pointless restriction put there by the Zoom team because they couldn’t be bothered to test anything non-GNOME.

And the last issue is a problem with the article writer’s own appimage. I don’t know about that one.

  • Wayland breaks automation software

As stated IN YOUR FACE, it is an application that works on X11 only. Yes, Wayland is not made to use such applications, but it doesn’t mean they can’t exist. Every heard of ydotool (remember that name)? Now you have.

Next up, we have 3 issues about GNOME and KDE global menus (1 for GNOME, 2 for KDE). From the little I know about global menus and using these projects, as well as considering that they are both incredibly stable on Wayland and Fedora KDE will be dropping Xorg completely, I think it’s safe to assume these issues have probably been fixed. Please correct me if I’m wrong.

  • Wayland breaks AppImages that don’t ship a special QT plugin: Great! Just ship the plugins then! Problem solved! Also, quote from the article: “However, there is a workaround: “AppImages which ship just the XCB plugin will automatically fallback to running in xwayland mode” (see below).”

  • Wayland breaks Redshift: Once again, a program built for Xorg doesn’t always work on Wayland. Especially if it works with the compositor, like a colour temperature control application, or a wallpaper setter. The article quotes that “Redshift does not support Wayland since it offers no way to adjust the color temperature” which is not true, as proven by Redshift alternatives like Gammastep.

  • Wayland breaks global hotkeys: I present to you: Hyprland (where you can get global hotkeys). Now, it is normally not allowed by design, as a security measure, but Hyprland has not allowed that to stop them from implementing a solution where you can choose keys that will be passed on to the application. Boom, problem solved. Unfortunately, it doesn’t seem to be implemented anywhere else, as far as I know.

  • Wayland does not work for XFCE: Come back to me in late 2024 after XFCE 4.20, which will introduce Wayland support, has been released. Also, https://wiki.xfce.org/releng/wayland_roadmap

  • Wayland does not work properly on Nvidia Hardware: It keeps on getting closer but is not there yet, or so I’ve heard. Apparently, the issue is with the proprietary drivers, as noveau works well. But I use AMD, so I’m only working off rumours and opinions here.

  • Wayland does not work properly on Intel hardware: Again, I’m using AMD, so I can’t confirm or deny this, but considering the Intel drivers are open source, and I’ve heard about many, many improvements made on the Intel side of things, I think it would be reasonable to assume it has been fixed.

Edit: As multiple Intel users have pointed out in the comments, there seem to be no issues on Wayland with Intel hardware.

  • Wayland prevents GUI applications from running as root: This one has been crossed out as the article writer admits there is a solution

  • Wayland is biased towards Linux and breaks BSD: Arguments seem valid, and I’m guessing, are correct. This one is likely true and will remain so for the foreseeable future.

Edit: And yet, it seems that there are Wayland compositors for FreeBSD, so the above might only be true for OpenBSD and others.

  • Wayland complicates server side decorations: From what I’ve heard, this is true, mainly something to do with some GNOME agenda, as the article states. I think that one is true.

  • Wayland breaks windows raising/activating themselves: The linked issue is closed and seems to be resolved. There is a mention of a WIP protocol at the time (2019) that woukd fix this. I had difficulty following the discussion, but I think this has been fixed.

  • Wayland breaks RescueTime: Because RescueTime depends on X11-only tools like xprop.

  • Wayland breaks window manager: What you’re describing is Wayland breaking X11-only tools for doing various tasks in a window manager. They are X11 tools, so of course they don’t work on Wayland. I’m not sure if there are alternatives, but I’d guess there probably are. I know for a fact that Xrandr has alternatives like wlr-randr and kanshi for wlroots.

  • Wayland requires {instert WM here} to implement Xorg-like functionality:Yes, it does.

Quote from article: "As it currently stands minor WMs and DEs do not even intend to support Wayland given the sheer complexity of writing all the code required to support the above features. "

DEs: GNOME, KDE, MATE, XFCE, Cinnamon, Budgie, Enlightenment, and recently even Pantheon have either announced to start work on, have started work on, or already support Wayland.

Window managers: Qtile is doing it. Xmonad wants to hire a dev to do it. Dwm has a spiritual successor called dwl. i3 has a drop-in replacement called sway. Openbox has 2 spiritual successors called labwc and waybox. Now you might notice one of the biggest WMs is missing on here: AwesomeWM, which is such a shame. The Awesome devs have said they would be okay with someone taking on that challenge (which has already been attempted, as evidenced by the existence of way-cooler), but it seems that they wouldn’t do it themselves.

As for the projects mentioned in the article, (JWM, TWM, XDM, IceWM) they are too small and obscure, and will likely fade away with Xorg.

  • Wayland breaks _NET_WM_STATE_SKIP_TASKBAR protocol I don’t know about that one, ao I’ll assume it is still the case. Edit: Ignoring the fact that the link is broken, it basically just links to a docs change where skipTaskbar is marked as unsupported on Linux. Link: https://github.com/electron/electron/pull/33226

  • Wayland breaks NoMachine NX The link points to a page that has this marked as “SOLVED, Released in version 8” so I’m guessing it has been solved.

  • Wayland breaks Xclip: As you said it yourself, Xclip is an X11 application, so it doesn’t work on Wayland. Of course it wouldn’t work on Wayland. With Wayland, we’re trying to prevent what happened with Xorg from happening again, or am I wrong?

Edit: As pointed out by some people in the comments, there are also alternatives to xclip like wl-clipboard.

  • Wayland breaks SUDO_ASKPASS: That link seems to point to the way this issue has been resolved so I don’t see your point.

  • Wayland breaks X11 atoms: I lack knowledge on the topic so will assume this to be a valid argument

  • Wayland break games: I’m 99% sure you can disable Vsync??? But I’m not a gamer. Also, WINE on Wayland is getting better and better. Soon enough, I hope the subpar performance will become better performance (when compared to Xorg)

  • Wayland breaks xdotool: Well, yes. There is ydotool, but you’re looking for a 1-to-1 replacement and I’m not sure if ydotool fits the bill for that.

  • Wayland breaks xkill: Well, yes. Again. It is an X application, so of course it does. Though for some reason I remember it working once on wayland. Must have been an xwayland app, or maybe I’m just misremembering this.

  • Wayland breaks screensavers: Yeah, that seems to be the case.

  • Wayland breaks setting the window position: That is a WIP for Plasma, not sure about any other projects, so assume true for anything else.

  • Wayland breaks color management: Not anymore. That is being actively worked on.

  • Wayland breaks DRM leasing: While not rhat familiar with the issue, my understanding of the topic is the article is correct: not all compositors support it.

  • Wayland breaks in-home streaming: Not familiar with this, so will assume true.

  • Wayland breaks NetWM/EWMH: Yeah, that seems to be the case.

  • Wayland breaks window icons: Yeah, that seems to be the case, as said in the article, when no .desktop files are used.

And that concludes my response to this article based on my fairly limited knowledge on the topic. If I got anything wrong, please, please let me know. As you can see my knowledge is quite limited, and as such, any corrections (preferably backed up with evidence) would be appreciated

  • slembcke@lemmy.ml
    link
    fedilink
    arrow-up
    20
    arrow-down
    1
    ·
    8 months ago

    Wayland is great! Except for all list of not-a-bugs that I’d like to see fixed. Still, I’m not going back to X, so take that how you will.

    What are the not-a-bugs? Things like covering up a Wayland window will block it’s rendering thread indefinitely with no way to detect it happens to handle it. This can lock up some games, or cause you to time out in a networked application. Some Wayland core folks don’t want applications to know if their window is visible or not because it’s mild information about a user’s attention that should be private. Every game dev on the other hand is asking “WTF!?” as it causes their games to break randomly.

    Another mild example is that windows cannot be raised except by the user or by launching them. This is supposed to be a mild security precaution so a program can’t pop up a legitimate looking dialog over another application and trick the user. Realistically it means that applications can’t open and focus URL in your web or file browser. Instead they have to give you a notification telling you “Firefox is Ready” and make you do it manually.

    A lot of this is slowly (painfully?) changing, and the adversarial nature is a bit frustrating. Wayland fixes so many little things that I find it well worth it though, and I say that as a game developer frustrated by many of the core design decisions.

    • Domi@lemmy.secnd.me
      link
      fedilink
      arrow-up
      19
      arrow-down
      1
      ·
      edit-2
      8 months ago

      Another mild example is that windows cannot be raised except by the user or by launching them. This is supposed to be a mild security precaution so a program can’t pop up a legitimate looking dialog over another application and trick the user. Realistically it means that applications can’t open and focus URL in your web or file browser. Instead they have to give you a notification telling you “Firefox is Ready” and make you do it manually.

      I would like them to keep that behaviour. At least make it an option or allow whitelisting certain applications. Nothing I hate more in an OS than windows stealing focus without asking.

      • TurboWafflz@lemmy.world
        link
        fedilink
        arrow-up
        4
        ·
        8 months ago

        Focus stealing is one of the worst things in the world, I am so glad I haven’t had to deal with it since I switched to wayland. (Except for stupid firefox tabs stealing focus from other tabs, that still happens obviously and happened to me during a test for my university and almost invalidated my score)

    • GnuLinuxDude@lemmy.ml
      link
      fedilink
      arrow-up
      10
      ·
      8 months ago

      Some Wayland core folks don’t want applications to know if their window is visible or not because it’s mild information about a user’s attention that should be private.

      I do like that. I have encountered a number of bullshit things like HR mindless training videos (ok, the fourth time I’ve seen this guy contemplate accepting a bribe… I get it. Don’t accept bribes! Leave that shit to Clarence Thomas) or ad playbacks that refuse to proceed unless they are focused. It’s annoying as hell. The problem you point out also sounds really annoying.

    • Zamundaaa@discuss.tchncs.de
      link
      fedilink
      arrow-up
      1
      ·
      7 months ago

      What are the not-a-bugs? Things like covering up a Wayland window will block it’s rendering thread indefinitely with no way to detect it happens to handle it. This can lock up some games, or cause you to time out in a networked application. Some Wayland core folks don’t want applications to know if their window is visible or not because it’s mild information about a user’s attention that should be private. Every game dev on the other hand is asking “WTF!?” as it causes their games to break randomly

      Please don’t make up what “Wayland core folks” think. You don’t know it, and your claims are waay off.

      It’s not about security. It was intended to allow the compositor to throttle apps to improve efficiency… Which of course in practice doesn’t work like this at all, because OpenGL swap buffers and Vulkan FIFO presentation modes were never intended to be used this way.

      As for why that hasn’t been fixed yet, it’s not as big of a problem anymore:

      • Mesa (at least for Vulkan) and Xwayland gurantee one frame per second as a minimum refresh rate
      • toolkits and libraries use mailbox presentation internally and check frame callbacks themselves for when to render
      • xdg shell now contains a flag for apps to know to inhibit rendering because they’re hidden. That doesn’t guarantee that presentation won’t otherwise block though
      • a (set of) protocol(s) is being worked on to replace frame callbacks with a mechanism actually suited for OpenGL and Vulkan

      Another mild example is that windows cannot be raised except by the user or by launching them. This is supposed to be a mild security precaution so a program can’t pop up a legitimate looking dialog over another application and trick the user. Realistically it means that applications can’t open and focus URL in your web or file browser. Instead they have to give you a notification telling you “Firefox is Ready” and make you do it manually.

      That’s not even close to how activation works on Wayland, and no, it’s not just a security thing, it’s a usability thing. Apps can only raise themselves if the currently focused app gives them focus, so that random apps can’t cover up what you’re working on just cause they need to show you an ad or an “important” pop up question or whatever. If it doesn’t work for a specific app, make a bug report about it to the app.

      • slembcke@lemmy.ml
        link
        fedilink
        arrow-up
        1
        ·
        6 months ago

        A bit of a zombie thread, but I’m not making anything up here. The blocking issue gets discussed a lot in gamedev circles, and there are issue threads that have been locked by folks with the power to do so because they just said “no”. One of them (Maybe Sebastian Wick? I don’t remember… doesn’t really matter) gave verbatim that use case where a video service they use would stop playing videos when the browser was in the background, and that is why they won’t report . Maybe they weren’t a “core” developer, but they had the ability to say “no” and end the discussion thread.

        As for it being not a problem anymore, it still occurs even on Fedora 39. The 1 second present timeout still only works for XWayland, and that’s… not a great solution. Also, realistically unless SDL2, GLFW or whatever engine a gamedev is using handles it for them they just don’t have the time to worry about what GTK, Qt, or XDG shell does. We are already supporting multiple rendering APIs, and combining that with multiple UI libraries just to get a window to draw a triangle into is a combinatorial explosion. Last I remember reading from the SDL folks, they were waiting for the functionality to appear in Wayland before they could implement it, and they weren’t expecting anything to change soon either. Speaking personally, my current game project is single player so I can just pave over the timing issues when they come up:

        Long frame detected: 6463.731931 ms. Skipping ahead!

        The most frustrating part to me is much more meta. You get discussions with other game devs that have heard about this stuff and they continue to think that supporting Linux is just way too much work. Sometimes they are right, but rarely for the right reasons it seems. I believe in the glorious Wayland future… I just wish it would get here a bit faster. ;) On the other hand, if we rushed it and botched it then it would never arrive at all I suppose. (sigh)

        As for how window activation works, you got me there. I just heard other people discussing that one, but it did explain why on Wayland I would just get “Firefox is ready” notifications when opening links instead of just showing me the page like X did. Though I’m quite happy that it’s gone now in Fedora 39. Progress is good!

        • Zamundaaa@discuss.tchncs.de
          link
          fedilink
          English
          arrow-up
          1
          ·
          6 months ago

          The 1 second present timeout still only works for XWayland

          Oof, I thought the corresponding MR for Wayland was merged… But it was from Sebastian and after he got into a heated discussion again and started cursing, the MR got closed by someone else :|

          realistically unless SDL2, GLFW or whatever engine a gamedev is using handles it for them they just don’t have the time to worry about what GTK, Qt, or XDG shell does

          SDL does handle it, but only for OpenGL; it can’t do anything about Vulkan. GLFW doesn’t do anything about it either, so that is pretty annoying.

          I believe in the glorious Wayland future… I just wish it would get here a bit faster

          Don’t we all. Let’s hope the current upstream approach to fix this issue gets somewhere sooner than later…