For me it came pretty close between the two but eventually BG3 came out on top. Totk was great but after 200+ hours I was done with Totk. I currently have almost 200 hours in BG3 and I feel like there’s still so much more to play. I also feel like most of my issues with BG3 (like the poor performance in act 3 and some questlines breaking) are things Larian will fix while the issues with Totk (no rebinds, not being able to infuse weapons from inventory, menus in general, almost everything related to the sage powers) are unlikely to get fixed.
I will admit to carrying most Koroks for several minutes rather than trying to make another vehicle out of bits that aren’t all there.
I can’t help but think they wanted me to be a bit more elaborate than just gluing the poor little guy to a horse harness.
BG3 certainly needed a few extra months to bake. There’s still a bit where you can get trapped in a conversation with Mol in Act 1 because as soon as you come out of the cutscene, you’re instantly in range of her to start the dialogue again.
Apparently they released early to beat Starfield, which is hilarious because I’ve seen few games so shat on this year.
I actually didn’t say whether I liked one or the other better. I’d probably pick TotK overall because it has more replayability (without having to start everything over), but if I’m in the mood for a story game, BG3 is the obvious choice.
The Best RPG list is basically Baldur’s Gate 3, and four more games to make it look like it has competition. It doesn’t.
I still think TotK is a better game overall than BG3.
For me it came pretty close between the two but eventually BG3 came out on top. Totk was great but after 200+ hours I was done with Totk. I currently have almost 200 hours in BG3 and I feel like there’s still so much more to play. I also feel like most of my issues with BG3 (like the poor performance in act 3 and some questlines breaking) are things Larian will fix while the issues with Totk (no rebinds, not being able to infuse weapons from inventory, menus in general, almost everything related to the sage powers) are unlikely to get fixed.
Completely agree, TotK could really use some serious QoL improvements.
And maybe a less brutally aged console to play it on.
Yuzu is all you need!
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I played 25hrs of Starfield out of which 20 felt the exact same
I will admit to carrying most Koroks for several minutes rather than trying to make another vehicle out of bits that aren’t all there.
I can’t help but think they wanted me to be a bit more elaborate than just gluing the poor little guy to a horse harness.
BG3 certainly needed a few extra months to bake. There’s still a bit where you can get trapped in a conversation with Mol in Act 1 because as soon as you come out of the cutscene, you’re instantly in range of her to start the dialogue again.
Apparently they released early to beat Starfield, which is hilarious because I’ve seen few games so shat on this year.
Depends entirely on how much you care about story and characters.
I guess, but that’s not the kind of game that TotK is. The star of BG3 is the characters, where the star of TotK is the world.
Right, and whether one game is “better” than the other depends on which thing a person likes more.
Yes, which is why I started my comment with “I still think”…
You think BG3 is better. This is fine.
They’re both 10/10.
I actually didn’t say whether I liked one or the other better. I’d probably pick TotK overall because it has more replayability (without having to start everything over), but if I’m in the mood for a story game, BG3 is the obvious choice.
BG3 was a buggy mess and the story has much to be desired. They should have kept the Chris Avellone writing.