Bullfrog Productions, game featured: Populous, acquired by EA in 1995

Maxis, game featured: Sim City 2000, acquired by EA in 1997

Westwood Studios, game featured: Command and Conquer - Red Alert, acquired by EA in 1998

DreamWorks Interactive LLC, game featured: Medal of Honor, acquired by EA in 2000

Honorable mention to Mythic Entertainment/Bioware, acquired by EA in 2006

Song referenced: Runaway Train - Soul Asylum

  • ChicoSuave@lemmy.world
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    21 hours ago

    Bullfrog was a lost legend of development. Back when Peter Molyneux wasn’t a pile of lies in a trenchcoat.

  • TisI@reddthat.com
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    18 hours ago

    Bullfrog made Theme Park and Theme Hospital. Two amazing games! They’re both on Gog now too which is great!

      • TropicalDingdong@lemmy.world
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        2 hours ago

        Huh. Pricey for early access.

        However what I will say directly is that non of the following ups came ven close to catching the spirit of the first. The biggest aspect of they miss is that I. the first, your agents are semi autonomous. You can directly control them, but they also just kinda do their own thing if you want.

        The play style was more of a mix between like… a 4 person shooter squad and maybe… warcraft where you can just send the units off to do something.

        I loved syndicate, but not any of the followups and especially not satellite reign. It completely missed the point of the first game, which was almost more resource and unit management.

        • qarbone@lemmy.world
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          2 hours ago

          Whu? What early access games are you playing? The only ones I’ve seen be less than 30 dollars for early access are games that were never going to be 30 dollars in the first place.

          • TropicalDingdong@lemmy.world
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            46 minutes ago

            Well I don’t pay for early access, which to me, seems like it should be cheaper because you are buying something in a less than finished state.

            Also, $30 for any new title, seems high.

            • qarbone@lemmy.world
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              32 minutes ago

              I know I have railed against the “AAAA” grasp at $70 price point for new games (and I will continue to do so) but making games does cost something. And, unless you’re only buying indie ‘experiences’ with runtimes in the refund range, I think $30 is reasonable for a video game. Especially when sales will knock that down by at least 50%, eventually.

              It just goes to show, no matter what position you have, someone will exist that goes further.

    • xcutie@linux.community
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      20 hours ago

      Awesome game, full of bugs and exploits. I loved it.

      If you are looking for a remake, Satellite Reign is a pretty good choice.

  • meme_historian@lemmy.dbzer0.com
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    18 hours ago

    Damn I sunk sooo much time into SimCity 2000, when I was like 10 years old and hadn’t the faintest clue what the fuck was going on.

    When the city inevitably went to shit, I just called in the UFOs 😅

  • CodexArcanum@lemmy.dbzer0.com
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    20 hours ago

    These are fine examples, but all over 20 years old now! (Also I’m still salty about Origin Systems in 1992!)

    But hey, EA has never stopped sucking! We can also lament recent purchases like legendary UK studio Codemasters (2021) or Respawn (2017). Respawn is especially funny since it was made by ex-Infinity Ward founders, who got bought again! I wonder what their next future-EA-acquisition project will be?

    • froh42@lemmy.world
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      11 hours ago

      Very long time ago Electronic Arts (ECA at the time, with the cube, ball and pyramid logo) published amazing games.

      I really really enjoyed my Racing Destruction Set or the Pinball Construction Set on the C64.

      I’m just happy now I did pirate them and never gave them my money to cause what EA is now.

      So in my eyes “ECA” is another company “EA” killed.

      (40 years ago, when I was 15 - sue me, EA )

    • (Also I’m still salty about Origin Systems in 1992!)

      They are finally getting re-discovered by younger generations a bit more, but they are often missing from memes like this. Considering how groundbreaking their projects like Wing Commander and of course Ultima were, it is a true shame. They truly fell from the very top and slowly died thanks to EA. (And, admittedly, also in part mismanagement and not being able to overcome the prohibitive cost of physical media i.e. floppy disks and CDs properly)

    • SaladKing@lemm.ee
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      16 hours ago

      Man, I sunk a ton of hours into B&W. Never figured out how to pass one level (final one I think) but it was hella fun.

  • Tony Bark@pawb.social
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    21 hours ago

    I dunno. Maxis is a bit of a mix bag. Had EA not brought them, they might have gone bankrupt.

    • idegenszavak@sh.itjust.works
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      20 hours ago

      Yes, SimCity 3000 and 4 was very-very good. Sims 1 and 2 were also under EA, and they weren’t a cash grab like 3. Spore was also fun. The last SimCity, in 2012 was shit.

      • OutForARip@lemmy.ca
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        20 hours ago

        Spore would have been an amazing game if it was like the early demos and not transformed into some weird kid thing.

        • ShaggySnacks
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          15 hours ago

          Spore was fun until you get the last stage then it became tedious.

          “Wait….my species has achieved space flight. Why I’m constantly fixing all these issues? I just want to explore and stuff.”

          • OutForARip@lemmy.ca
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            8 hours ago

            It was fun but if you ever saw the original stuff they demonstrated you can see it’s a very different and simplified kids version of what it was

    • ummthatguy@lemmy.worldOP
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      21 hours ago

      Fair, but they’ve long since been dismantled and still hold a special place in our hearts.

      • Tony Bark@pawb.social
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        21 hours ago

        Oh, yeah… Completely agree. Shell of their former self that’s now left to make DLC for god knows how long.

  • macniel@feddit.org
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    21 hours ago

    RIP all those beautiful studios. (I dont have any memories of Dreamworks Interactive though)

    • MrScottyTay@sh.itjust.works
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      20 hours ago

      DreamWorks was more of a case they wanted in on games, made medal of honor. Then it either didn’t do as good as they wanted it to or they had a bad experience with publishing it, so they just sold the studio and it’s rights to EA.