2tone@lemmy.world to RetroGaming@lemmy.worldEnglish · 1 year agoThe best-selling video game of each year since 1993ftw.usatoday.comexternal-linkmessage-square67fedilinkarrow-up1199arrow-down13cross-posted to: [email protected]
arrow-up1196arrow-down1external-linkThe best-selling video game of each year since 1993ftw.usatoday.com2tone@lemmy.world to RetroGaming@lemmy.worldEnglish · 1 year agomessage-square67fedilinkcross-posted to: [email protected]
minus-squarePregnenolone@lemmy.worldlinkfedilinkEnglisharrow-up20arrow-down2·1 year agoMario Kart mechanics peaked in MK64
minus-squarereddig33@lemmy.worldlinkfedilinkEnglisharrow-up11arrow-down2·1 year agoNo way. The Wii version was wild, using gestures for actions like jumping.
minus-squareyyyesss?@lemmy.worldlinkfedilinkEnglisharrow-up4arrow-down1·1 year agodisagree, Double Dash defined dynamic driving.
minus-squarePleonasm@programming.devlinkfedilinkEnglisharrow-up3·1 year agoAnd kart mechanics peaked in Crash Team Racing…
minus-squarecccc@lemmy.worldlinkfedilinkEnglisharrow-up2·1 year agoDS I reckon. It was just MK64 but slightly more refined.
Mario Kart mechanics peaked in MK64
No way. The Wii version was wild, using gestures for actions like jumping.
disagree, Double Dash defined dynamic driving.
And kart mechanics peaked in Crash Team Racing…
DS I reckon. It was just MK64 but slightly more refined.