• marx_mentat [he/him, comrade/them]@hexbear.net
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    2 days ago

    Dang this is a great history lesson, thank you! I didn’t make the connection to black vise getting banned and the necropotence popularity surge.

    It’s funny, they are still trying to fix necropotence. Their latest attempt is Necrodominance, just released a few months ago (here are both prints, because I couldn’t decide which version to post):

    It has the same cost and all of the restrictions of necropotence, plus a reduction in hand size, and the exiling of discarded cards penalty has been expanded to include any card or non-card (tokens) going to the graveyard from anywhere, not just from your hand.

    I don’t think it’s seeing a lot of tournament plays atm but I’m not paying that close attention to the tournament scene right now.

    • Babs [she/her]@hexbear.net
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      2 days ago

      Necrodominance is Necropotence #2 in many edh decks. Still very powerful.

      Unlike potence though, dominance makes you draw the cards rather than just put them into your hand. This is relevant with cards that care about drawing like that awful new Sheoldred.

    • Belly_Beanis [he/him]@hexbear.net
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      2 days ago

      Necrodominance is definitely seeing play it was just overshadowed by Nadu, Grief, Fury, and The One Ring so it’s slipped people’s minds lmao

      The deck people are using it in is this one:

      MtG Top 8

      Basically, you want to get Necrodominance into play and leave a black mana up. Then you draw as many cards as you have life (or your whole deck if you have Sheoldred out) and pitch them all to cast March of Wretched Sorrow to one-shot your opponent. Once again, R&D has messed up because they made the cards go to your hand during your end step, not cleanup. Because of this, you can play instants out of your hand before you have to discard.

      People are even playing a Legacy version where they make sure their cards all have flash then they go for a storm kill at the end of their turn. The only reason it isn’t doing as well there as it is in Modern is because Doomsday and regular normal-ass normal Storm are already strong decks with draw engines.

      edit: It’s also funny because Necropotence was a “fixed” Liche, which could one-shot people with Mirror Universe.

      • marx_mentat [he/him, comrade/them]@hexbear.net
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        2 days ago

        Yeah Nadu definitely stole the spotlight. That is honestly the first Necrodominance deck I’ve looked at so far. I’ve really only been paying attention to the casual side of mtg for the past year so I don’t really know anything about the current competitive meta. That’s a bummer that they missed the mark again. It’s not really a great casual or commander card so I don’t really see it ever.

        • SevenSkalls [he/him]@hexbear.net
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          2 days ago

          Haven’t played mtg in years, but I think even I’ve heard of Nadu. That’s the super OP card everyone’s been talking about, right?

          Looking it up, it does seem pretty damn good. I feel like they’ve done this before with OP 3-cost blue or green cards, at least I have a vague memory of such, I think…

          • Belly_Beanis [he/him]@hexbear.net
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            2 days ago

            Oko, Thief of Crowns and Uro, Titan of Nature’s Wrath are probably what you’re thinking of (and they’re both stupid).

            WotC came out and said “Nadu was designed with EDH in mind, so we didn’t think it would be abused in Modern,” to which everyone pointed out Lightning Greaves is one of the most played cards in the format.

            • SevenSkalls [he/him]@hexbear.net
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              2 days ago

              Oko was 100% the main one I was thinking of, because I think that was around the last time I dabbled in mtg online. With the damn elk. It was in every freaking deck lol. Uro also looks insane, think I had heard of that one more secondhand. How do they keep making the same mistake? That’s hilarious that that’s happened multiple times won’t that combination and cost.