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Joined 11 months ago
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Cake day: August 9th, 2023

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  • I don’t want to die.

    What if I die in my sleep.

    What if the house catches fire and I can’t escape in time because I was asleep.

    There are so many other things I could be doing.

    I don’t have enough life left.

    What if I miss something important or cool.

    What if there’s a burglar when I’m asleep and it goes south and they murder me.

    What if I have an aneurysm in my sleep.

    What if I have a stroke in my sleep.

    What if I have a heart attack in my sleep.

    What if there’s a gas leak and the house explodes while I’m asleep.

    What if there’s a CO leak and I just asphyxiate.

    What if I just never wake up for no discernible reason.

    I wanna play more video games.

    I wanna browse the internet more.

    I don’t want to have the bad thoughts come back like they always do when I try to sleep.







  • GW2 for the past 11 years, except for a stretch where I played ESO for a few months.

    Community’s mostly great. Cooperation between players is strongly fostered by the game’s design (no kill or resource stealing, no competing for drops, etc), so players tend to get along in almost every PvE situation.

    Lore is good, but not nearly as expanded upon as Warcraft’s.

    Gameplay is what makes it IMO. Skill effects and some gear skins can be a bit obnoxious, especially when you’re in large groups for open world and World vs World, but it’s still enjoyable. Don’t play normal PvP, so can’t comment on that.













  • My point is that owning games was never any good because there was always some severe limitation on your legal rights since the game itself is a piece of software and there’s no universal way to guarantee your ownership of a piece of software.

    The disk could always break. If there was any online component, they could always take down the servers. Or if the game was broken from the start or became broken at any point, they could always just never provide the necessary update to make it playable.

    I’ve never really been one to sell my games because I’m always wanting to go back and play them later, so I can’t really offer any input on that fact.

    I just prefer the system that gives me at least a paper thin guarantee over the one that’s less convenient and has absolutely no guarantee.