Art thou feeling it now, Mr. Krabs?
My take is that I found some of Linus’ complaints a bit disingenuous, particularly a comparison he makes between using the headset at your desk while plugged in, and being fully stuck at your desk wearing wired headphones (as though the headset can’t simply be unplugged from the wall and taken for walk without interrupting the ongoing task). I also disagree that the proprietary magnetic connector into the headset is anything to be upset about, considering the amount of strain these headset ports can get exposed to. I do hope this connection is capable of transmitting data, but aside from that I’m not feeling bothered by the proprietary connector.
And on a more emotional response level, I just found his whole narrative of “what even is the use case for this platform?” a bit silly. Considering Linus has mentioned being a VR gamer multiple times in the past, it just felt like a lack of imagination to not be able to see the point of a higher quality, lower-barrier-to-entry version of the immersive technologies he clearly finds some purpose in. And ultimately, Apple is treating this as a Mac or an iPhone: the new computing platform. It’s going to be pretty heavily up to the users how far and where this all goes.
The end, if anyone needs to borrow a soap box lmk
I’ve mostly been in Contractors as per usual, but today I plan to check out the new major Pavlov update. I’m also curious to check No Man’s Sky since you mention it and it’s gotten a bunch of updates since I last played.
How is NMS’ performance these days? I always struggled to get a playable experience even with some pretty thorough tweaking
I definitely agree about the device switching improvements, it’s been working surprisingly well for me. Though I do wish they’d add a button on the device that steals the connection to return it to the other device, rather than just seeing that option on the device whose connection was taken.
Edit: it would appear I’ve caught a case of the dumb, that button totally exists