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Joined 1 year ago
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Cake day: June 10th, 2023

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  • So “too big to fail” or something?

    I don’t know if you lived through the Internet Explorer era, but that was exactly the same situation in browsers back in the day. Internet Explorer was preinstalled in every Windows computer, so in pretty much every computer, and it was deemed as “unbeatable” because people were too lazy to install anything else. In retrospective, it didn’t take too long for Google Chrome to beat IE market share and nowadays pretty much the whole world uses Chrome and nothing else. Now, with IE, EU had to step in and force Microsoft to present their users a dialog to choose their browser in a fresh Windows installation which did have a role in that market share change. With Steam there isn’t a need for that, because every user has to go and explicitly install Steam client to their computer before using it. Same goes with Chrome.

    Although, vendor lock really is a real issue, and I do agree with you that if one has thousands of euros/dollars worth of games in their Steam account, it’s purely convenient to keep on buying their next games on Steam as well. What I don’t agree with is, that if there was a new competitor that was better in every way imaginable and they were able to sell the games on their platform for, let’s say, -5% constantly, people wouldn’t start using their service. You have to remember, that there is also a constant stream of new gamers (young people) that haven’t even created a Steam account, and nothing is preventing them from choosing another service for their first game purchase. It’s just that there isn’t a real alternative to Steam currently.



  • Exactly. Why should they succeed if they don’t even try to win the competition?

    Streaming platforms for TV series and movies went into the direction of every large movie company running their own streaming platform and only limiting their own content to their own platform which lead into a bad customer experience when you just wanted to see the latest Disney or HBO or whatever thing. I think it’s a good thing EA and others didn’t succeed doing the same in gaming industry and only limiting their games to their own stores even though they did try really hard. That’s not even competition, it’s just being greedy.

    A true competitor to Steam would try to sell and serve games of their own and also made by others. I guess Epic tries to do that in a sense but they also lack the actual effort of making a good product and instead tries to win some market share by just throwing lots of money at it. I know it’s hard to build an actually good software product (because I work in the industry) but I also know it’s not impossible. Somehow the companies that have the means to compete just aren’t able to get their shit together and for some reason that’s the reason why we shouldn’t like Valve either?



  • I brought Epic just as an example of an actual competitor actually trying to compete against Steam, sorry if I I was a bit unclear about that.

    So lots of entrepreneurs get rich when they make a product that solves people’s problems in one way or another and it sells with a profit - let it be a small profit or a large profit. The thing with capitalism is, if you make your profit too large, eventually a competitor will come and provide an equal or better product with slightly smaller profit or they figured out a way to make the product cheaper and still maintain the same profit margin with a lower price gaining a market share.

    The problem with Apple, other large tech companies or some grocery chains in some parts of world (this is the case where I live actually) is that they are not allowing a healthy competition in the first place. If a competitor appears on the market, they will buy them before gaining too much traction, or if that’s not possible, they will do everything they can in their power to drive them out of the market by lobbying politicians, or if they control some valuable aspect of the market, restrict access to said market.

    Valve hasn’t practiced any of those shady tactics as far as I know of and that’s why people actually think of them as one of the “good guys” even if it is somewhat unhealthy. You shouldn’t try to beat down the people playing with a friendly rule set of capitalism because they are the ones driving the competition forward.


  • I mean I get what you’re saying, but Valve is actually one of the few large tech companies that are providing an actually good service (Steam). People should be allowed to make money by providing value to their customers because that’s the motivation of building such services and products in the first place.

    The hatred should go towards the companies abusing their position and violating customers and then just cashing excessive amounts of money for a crap product/service that has no real competition. If Valve had started making their competitors lives harder, by generating lots of nonsense lawsuits for example, they should absolutely be blasted down to hell by everybody. As long as they are just earning lots of bucks by providing a service people want to use without restricting using other services and playing with healthy rules otherwise as well, it’s all fine and everyone working on the great service SHOULD earn more than average.






  • Steam is a service that costs money to keep running - lot’s of money actually in their scale. When you sell a Steam key outside of Steam, they don’t get their cut which goes toward running costs and whatnot. It doesn’t of course matter if it’s just some random few keys but if almost all devs started to do that, it could cause some serious funding problems to Valve. That could then lead to reduced service levels of Steam and that would hurt their customers - the players - the most.

    So while it’s not a big problem currently, it could be if it wasn’t prevented properly in contractual level. People who think that is an unfair clause don’t probably understand what it actually takes to run a service like Steam or they are straight competitors trying to run them out of business in any way imaginable.

    E: And actually if Steam still allows selling the Steam keys in external services but only requires the price to match the price in Steam, it’s already a quite charitable policy. I guess they count on not too many people buying the key externally for the same price than in Steam store.


  • I’ve been learning German too myself, and the thing that the traditional language courses don’t teach you is the way natives speak. Listening to actual German speakers was pretty much alien to me even after two years until I bumped into a couple Easy German videos where they touch the very same subject as this xkcd and that actually got me listening to certain parts of speech more carefully and that way also understand it better.

    Now I actually find myself doing the same shortcuts sometimes when I’m progressing with the skill. It’s the same with English since I have to use it daily at work even though I’m not a native speaker. Funny how the languages work in real life vs. in theory.





  • Well I mean stuff always has some costs assigned to it. Even if we are talking about Google or software in general, there are still people needed to create and maintain the software itself for the products, who in part also need to put some food on the table and get a roof above their heads. Then there are the infrastructure costs which are enormous on a global video streaming service like Youtube. Now, I do acknowledge that Google engineers are usually insanely well-paid, but that’s the way life is when you absolutely need the people working for you. Other companies might choose to cut features while searching for cheaper developers but it is what it is. In the end, nothing is free and you always end up paying for services in a way or another. And I’m not sure if I would like to continue on the “free” services path that we saw in the last 15 years.