Oh hell yea. Window resizing has been one of the most jarring things that always made it feel clunky. Fixing that up will be amazing.
Oh hell yea. Window resizing has been one of the most jarring things that always made it feel clunky. Fixing that up will be amazing.
I used to have a similar situation, I used Vscode remote development to effectively work from any machine. Another thing I tried was using Nextcloud to watch the working directory, which automatically synchronized files when they change.
Honestly must be incredibly stressful managing a project like the Linux kernel. Governments constantly wanting changes made for their own purposes, companies leeching off the work of volunteers, neck beards losing their minds over some change they don’t like.
I don’t envy them at all. This sort of change was inevitability going to piss people off - it could have been handled better but I think it was going to be lose/lose no matter which way it was done.
Not at his age
Good idea, thanks mate
Yep. Because windows 95 and 98 exist, and there is a bunch of software which would do a check for the operating system version you were running with something like, if the operating system name starts with “Windows 9” etc
Just a point on Wayland - I have an nvidia GPU and have been on Wayland for a couple months now (KDE Plasma), and its been entirely problem free and I actually forgot I switched from X11 to Wayland.
Blender has support for Wayland now too.
I do a lot of gaming and development - ever since Nvidia made those changes for Wayland support and KDE added that explicit sync stuff its been great. Before all of that though I had heaps of issues with flickering and just general usability.
Wayland actually fixed a number of issues for me, like stuttering when notifications appear, and jankyness in resizing windows.
Meta + Shift + F11
Turn off “Mouse Mark” in Desktop Effects
When people say its not ready, it’s normally some specific use case that worked in X11. So, they’re not wrong, but not right either.
I think last time I ran some portable Windows USB to do that.
Ride turtles for money
Its honestly such a dead game at the moment, as in the world feels super empty and uninteresting. The pathing for the Pals is really bad too - trying to build a multistorey building is basically a nonstarter as they can’t really navigate up stairs.
Based on that you can get costumes/skins for your Pals, I’m pretty sure they’ll go live service with those as micro transactions.
Have not touched X11 since the proper Wayland support in the Nvidia drivers and Plasma 6. Its been super solid.
Optimal creatine use is generally what’s on the label. Sometimes there are cycles and loading phases. The cycle would be something along the lines of taking it for 4 weeks, stopping it for a week, then starting again (as an example). The loading phase will be something like double the intake for a week then back off to normal levels afterwards.
Loading phases are generally unnecessary as you’ll get the same benefit in the long run. However if the label tells you to follow cycles, then its for good reason.
Personally, I just mix the creatine in with the protein shake in the morning and then after the session in the evening (as per the label).
Its an option in Lutris to automatically create a shortcut in your Steam game library for a “Non-Steam game”. But yes, I think you’re right - that’s probably what is happening
It works when I launch through Lutris, but yea - using the Steam shortcut it doesn’t work. I’m sure it all used to work on my old system, but not sure if I’ve tried it since moving to Wayland
It’s definitely something like this - from what I can tell the controller hasn’t moved “focus” to the game as I can still hear the Steam Big Picture menu making noise etc.
You’ve proven my initial comment. The term is misused and then people like yourself come along and perpetuate it’s misuse.
Going from mucking around to abuse like there’s not a hundred other perspectives and factors at play.
You’re a fucking idiot
Its good that people care enough to keep finding these vulnerabilities