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Joined 4 months ago
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Cake day: July 14th, 2024

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  • Recently, I’ve been mindful of how long fights are in movies.

    Sword fight? Fanning at each other, crossing and smacking swords. Maybe even walking around each other. I don’t think that’s how a real sword fight would look.

    Fights where it’s mostly talking. Talking and talking. Nobody would fight like that.

    Fist fights without a smack and dead. It’s fancy movement - only because of the shaky camera and cuts of course. Give me back Jackie Chan or smack them once and they fall over.

    I also dislike noticing the wire-guided movements. Fast acceleration and you can see them balancing in the air lifted by wires. Wires removed after-the-fact, but it’s such unnatural movement.

    And of course, the classic gunfight where nobody hits anything.

    Or any monster chase or fight. If a giant monster chases you it’s faster and instant-kills you. But not in movies.

    It’s certainly prevalent.



  • Why are they getting away with it?

    Established culture, critical mass, and platform ownership.

    Steam is an online platform owned by Valve. They have ToS and a Code of Conduct. Those are published, announced baselines you can compare and report against.

    Churches are not all the same, and are generally not on a platform with authority you report them to.

    You’re asking for public shaming. Which can and does [sometimes] happen as bad press, protests, and prosecutions. But generally, it’s more difficult and higher risk in the real-life public, and less likely to succeed given their established nature.