The thing that lurks at the edge of your mind. 'Nough said.

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Joined 11 months ago
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Cake day: August 5th, 2023

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  • What you’re mentioning here are games with native arm support. I already understood as much about the architecture incompatibility, but I’m using a combo of Box86, Box64, and Steam/Proton (L4T Megascript) to run x86/x64 games. I’ve already got some working, as I stated above, I’m just having trouble with DXVK; it’s being temperamental with which titles it works with. A good example would be that it works just fine with The Talos Principle (runs pretty good), Brutal Legend (runs, but terribly), AVGN I & II Deluxe (also pretty good), and Hollow Knight (runs okay), but needs WINED3D with games like Cuphead (still runs good though). If I can get DXVK/Proton to behave, it might improve performance (especially with other titles I’m testing).