CriticalOtaku [he/him]

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Joined 4 years ago
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Cake day: July 28th, 2020

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  • It’s not overt racism that’s the problem (in fact, I would say Gibson as a author is someone who is very careful to avoid racist caricature in his work, unlike say Neal Stephenson); rather, the orientalism comes from who is being written about, and who is left out. Like, this blog post puts it really succinctly:

    But in a setting that draws so heavily on East Asian culture, why are all the characters white?

    Here’s a polygon article that’ll do the topic more justice than I ever could, but to summarize the crux of the problem: that picture of “The Future” that’s “Cool Japan”… that was never real in the first place. That’s the tourist brochure version- reality is that the other side of the world’s covered in The Sprawl too.

    And it’s hard to really blame Gibson- as far as he was concerned he’s just writing some silly sci-fi story, he didn’t ask to define an entire sub-genre- but the fact of the matter is that without really doing the necessary research to accurately portray things from the perspectives of those he’s accidentally othering with his aesthetics, he just left the doors open for a kinda “Yellow Peril 2.0” to remain embedded within.



  • Edit: I just realized another point to that last bit, that when Cyberpunk as a genre was forming all the mixing in of Japanese aesthetics and language was meant to be alienating and reflected/played off American fears of Japanese tech industry surpassing American industry, whereas now it’s like just more comfy/pretty aesthetics for generations that have grown up consuming anime.

    I mean, a lot of the visual identity of modern cyberpunk has been heavily influenced by anime (Akira, GiTS).

    It’s sorta come full circle as a visual shorthand for the kind of cultural flattening effect neoliberalism has, although I’d wish they’d kinda move past some of the orientalist connotations into something more interesting.








  • Latest indie darling blow up videogame fad that you’ll hear less of in a month or so. I say that somewhat derisively but I think it’s pretty normal, Lethal Company was the last one and that was a neat little horror co-op game imo.

    I think the reason word of mouth is spreading so much can be attributed to two things:

    1. It’s somewhat edgy, misanthropic and subversive take on Pokemon/Nintendo’s family friendly aesthetics. I can’t say much about this as I haven’t played the game myself to judge just exactly how much is being played straight and how much is satire (and I don’t plan to), but I’d guess people who grew up with Pokemon as a franchise have been looking for that edgy take and are reacting to that, and the resulting controversy is driving the engagement algorithms (I mean just look at hexbear lmao), and

    2. it’s fulfilling a niche that Nintendo hasn’t by being an online multiplayer Pokemon-esque game that’s not turn-based; just judging based on some of the clips I’ve seen but working together with your friends to catch a high level Pokemon-alike actually does look kinda fun. This one’s really on Game Freak for allowing Pokemon to go stale by playing it safe and not innovating the game design at all, so Palworld coming in to steal Nintendo’s lunch money here’s pretty deserved, I think. (Although yeah, I guess Ark did it first but the cartoony character designs are doing a lot of heavy lifting in making the on-screen action legible).