Nice!! @[email protected]
I make generators on Perchance.org and do a bunch of other cool things.
Links:
Nice!! @[email protected]
It seems like either the OP responded to my message, or they just figured it out by themselves.
Perchance already has a dedicated dark mode button for their t2i-based generators like ai-text-to-image-generator, so I think they could implement something like that into the main pages too.
Are you mentioning AI generators or all sorts of Perchance generators? Either way you should ping @[email protected] for stuff like this.
You can’t assign variables in the middle of a list, instead you would move this part to the output
assignment so it would actually create the variable that could be evaluated by the ..., r = recipies.selectOne, r.name]
instance:
[f=createInstance(ingredients.flour.selectOne), createInstance(b=ingredients.flour.selectOne)]
Like this:
Why does this happen?
Perchance recognizes and evaluates the f
variable assignment block I’ve mentioned before as the child of the list pie
which is a child of the list recipies
, making it unusable when called it directly within the variable’s name. To fix this you’d need to execute that assignment before the recipies
list is evaluated (as I’ve said before).
Great to see the tutorials are using screenshots of the new Perchance interface! 😃
You can use Tab
or keyboard shortcut Ctrl+]
to indent a line without having to move the cursor to the first few characters. Also Shift+Tab
or Ctrl+[
to unindent the line in the same way.
Same with me too when testing. Also, it popped the code from a wrong generator when I input generators like power-name
and power-generator-manager
(but it didn’t throw an error)
Great! From this I could better see that if a generator’s meta image thumbnail is this one, it is most likely a remix of the original AI Text to Image Generator (this also applies to other original image generators with the meta image already set up as well). There are some of them scattering around the generators page right now.
I see, though the new navigation bar is probably one of the biggest Perchance updates I’ve ever seen.
I used this term alpha
to define the version as an “under maintenance” version of the Preview builds. It’s basically a more private-ish version of the Preview versions, where I save the code to a place where the features are left unfinished (directly on Perchance). This could save some time as I don’t need to constantly copy and paste the generator’s code into a text file and paste them back once I want to continue working, and also to reduce the accidental saving events that happen uncommonly. And with that, I could also plan more efficiently too.
Yep. This isn’t yet clear by the way; I’ll be mentioning a special section related to this in the 30.0k special announcement thing (hopefully coming next month or so, because not only my recovery is almost complete, but I’m also getting a lot of new business and off-Perchance plans, so I have to take some big time and rearrange the generator update plans as best as I could)
Cool update!! 😃 I didn’t know there will be this customization option because of the new navigation bar (I noticed that yesterday). For some reason, my user style made it look like the little tab buttons for me (and I kind of wanted to keep it for now). I do still need that “resources” link, so you might probably want to link it somewhere in the welcome page so I can access it from there instead.
Same with me too, I appended -preview
at the top of my preview versions of the projects, although this only applies to my generator hub page and my name generator at the moment.
A little bit of story, I have planned to make an “alpha” version of these generator projects, which is like a lively updated version (frequently saved, typically as soon as I edit the code and go AFK mode). The reason for this is because, in Preview versions, I’ve really wanted to bring the freshly-served experimental features and updates ready-to-go to be then tested, all in one update, to be later released into the stable version through some updates, whereas the alpha version will be a place where the newest experimental features are being progressively built to be then transferred into the preview version.
In other notes, I also never wanted to bring these preview, unfinished versions directly into the stable version so that things keep well-organized. I might not explain it very well, because I’m still largely heading into the recovery time (see this post). I’ll make it clear in the 30.0k views milestone special coming this month (or next month, followed by the huge update) though.
Here’s what I wrote from the big revival announcement page:
- Third, the new Alpha versions I’ve mentioned in the 5.0k announcement before is now more of like the in-progress versions of the Preview updates of the generator, so I’ll constantly saving and updating the generator while I’m working on an actual Preview update!
- However, this version will not be discoverable anywhere, in fact I will not going to mention any links to the alpha version, since this version is mostly a little “secret” space where I build new features of the generator, and so that I can spare less time in a day working on the generator (in other words, no need to spend more time finishing on a new Preview version in a single day).
I’ve also planned to create an alpha version of my name generator, but haven’t done so to this day:
So I’ve finally planned to continue the active development of the generator when the generator reaches its 1st anniversary (that’s on March 25th). Also, there will be a new development stage for the generator, mainly called Alpha/Dev. The releases of this stage will be on the “stepping stone system” on top of the Preview releases, so it’ll contain smaller packs of new features and improvements and expect more of the non-functional features! Still, feel free to hop in the preview version and let me know what’s your experience! Oh, and the generator will soon use the new font within the next big update!
(here’s an old copy of my Generator Manager that I’ve still left the old announcement on, mentioning above text)
What do you think of this concept? @[email protected]
Also, I’m planning to remove the canvas in the big revival announcement page very soon, just to close up the potential holes of people putting the bad things into the generator page. The drawings there will stay intact, just the canvas frame being removed.
Let me ping through comment as well - @[email protected].
Also fun fact, lists on Perchance are actually made of custom objects, and so every single type of JavaScript objects is treated by the Perchance engine as “lists”. And since arrays are of objects, evaluating them directly will output a random item from the array, as if they’re lists, if you don’t know yet.
In addition, [ ({}) ]
and [ [{}] ]
gives the same result as e = [ x = {} ]
.
console.debug()
? Hmm, never heard of this before. Thanks to this post I immediately learnt what it does.
I am unlocking many new JavaScript capabilities this month! 😄
This is an amazing update, would be very useful to put into some of my projects (especially my advanced comments plugin demo)! Love to see some neat Perchance updates coming out whilst on my recovery time! (see this post)
Also fun fact, this, along with the new favicon plugin, is one of the updates made in the Perchance Ad-Appreciation Day if you live in more-Western areas.
I can also see the improvement too! The AI Text Plugin was writing prompts slower when I tested on this AI prompt generator, before the fix was implemented.
I think the Perchance Dev makes the AI Character Generator. You can message them instead: @[email protected]