Somewhat ironically, I think that only started after onlyfans became defacto about adult content. I vaguely recall a brief period where they had to take down all adult content since they were liable if there were anyone underage
Somewhat ironically, I think that only started after onlyfans became defacto about adult content. I vaguely recall a brief period where they had to take down all adult content since they were liable if there were anyone underage
I was confused at first, I thought it was trying to say whether the driver defaults to the Nvidia proprietary, and I thought that was already the case
I’m just going to throw out that if your understanding of US prom is based off of movies and videos people make to try and get views, that doesn’t match reality. For mine, it was fun to dress up and dance, but I knew plenty of people who didn’t go, and plenty who went without dates. And there was no prom queen or king or anything.
Steam Deck
These commercials https://youtu.be/qfv6Ah_MVJU?si=7uaDPCCRXXJ50_ES
The most ridiculous part about it to me is that you lose any semblance of accuracy with it. Not only is it not necessary for hunting or home defense, I’d argue it is not useful.
Its use is that is probably pretty fun to fire at a shooting range, and very useful if you want to fire into a crowd of people and indiscriminately kill as many as you can.
Exactly. I was extremely disappointed in the community reaction when Steam was going to implement the option for modders to get paid. Instead of focusing on the legitimate issues with the proposal (pay ratios were off, mod dependencies and ripoffs need to be addressed) it boiled down to “rah, I don’t want to pay for things I didn’t used to, rah. Real modders give me stuff for free.”
I think we’re missing out by not having this as an option. Modding can provide a good stepping stone into full game development, and if people can earn money for their work, they can justify spending more time on it or potentially even doing it full time.
I didn’t think Father’s Day gifts were that much of a standard thing. Most I’ve ever done is a text and maybe taking him to dinner or golfing.
So a “happy father’s day” card if you need to get something
Awesome, that happened to me in KOTOR 2, will have to try it again
I’d recommend doing some CTFs and reading some write-ups on previous ones, https://ctftime.org/event/list/upcoming has a good listing of upcoming ones. It probably wouldn’t go on your resume, except maybe filler at the bottom, but can be a great thing to talk about in interviews.
That math doesn’t work out
The 79,900 games available on steam vs 7,200 on PS 4/5.
I think it’s more equivalent to someone making a meme of a standup routine and changing text in order to make fun of something else. The original was a joke about general data sanitization circa 2007, this one is about the dangers of using unfiltered, unreviewed content for AI training.
They give credit bottom right.
Stealing is a strong word considering it gives credit in the bottom right
To help give love to some games I think are underrated, here’s a list of my favorite games with 4,000 reviews or less on steam under $25 ranked by my personal play time.
Post apocalyptic survival sim, that reminds me a tiny bit of Oregon Trail. There’s a good chance a scratch will kill you, and finding a plastic bag so you can carry more than what you hold in your two hands makes you feel OP. I’ve put 74 hours into this game, have died and restarted countless times, and have hardly gotten anywhere in it, but it’s exactly my kind of survival game
Turn-based grid combat reminiscent of Final Fantasy Tactics, with just a splash of pokemon. The mechanics and setting I found really fun, although the difficulty can fluctuate a good bit at times.
If OG XCOM went more crunchy than streamlined, it’d be Xenonauts instead of Firaxis’s Enemy Unknown. The combat gives you a ton of control during combat, specifying how much time they should spend aiming before shooting, specific hours of overwatch, crouching, etc.
Roguelike turn based party RPG. It doesn’t do a crazy amount that’s new or novel, but it executes very well, and lining up a good combo with your build feels amazing.
Slay the Spire with some smart additions. Instead of one hero, you play two, which gives some extra possibilities to mix and match between runs. Instead of an overmap with a couple branching paths, there’s a hex overworld where you can use resources to reveal tiles.
Avatar the Last Airbender as a 2d stealth action game. The level layouts are great, and the ability upgrades strike a good balance between being impactful and not trivializing encounters.
A classic point and click adventure, except using human logic instead of insane Game Logic. Reminds me of a bunch of similar games I played at the height of Newgrounds. It’s a tight, solid experience that doesn’t over stay its welcome.
What if Slay the Spire had a hex grid system? I’ve seen other games ask this question, but Alina is the best I’ve played. There are some really clever design decisions they’ve made where certain builds very intuitively form some classic archetypes.
Roguelike XCOM themed as a crystalpunk version of Vermintide. Combat is solid, but the theme of running to the exit while shooting rats on the way with crystal powered machine guns sets it apart for me.
This one breaks my “4,000 or less” review rule by a little bit, so I’m putting it at the bottom, but it is one of my favorite games. I understand the love for Obra Dinn, but Golden Idol is better in my opinion. Each puzzle is a scene more or less frozen in time, which you can click on things for clues as what’s happening. What sets it apart is how you really do need to solve the mystery to progress; the game doesn’t walk you into it nor really lets you brute force it. Hands down the best mystery game I’ve ever played.
I’ve been having trouble putting my finger on what it is about it like that. I waited a little bit past the hype to play, and when I started I was completely hooked. Then I got busy for a few days and couldn’t play it, but never really felt like picking it up again
I wonder if it’s because it has a lot of different mechanics, but they aren’t particularly deep? So it’s addicting as you keep discovering new ones and how they interact, but then dies off?