• jjjalljs@ttrpg.network
    link
    fedilink
    arrow-up
    1
    ·
    20 days ago

    I don’t think that’s especially common for roguelikes. I played a lot of crawl: stone soup and it was pretty common for folks to go for a win with every species, god, and class.

    • anguo@lemmy.ca
      link
      fedilink
      arrow-up
      1
      ·
      20 days ago

      I would still do that, to an extent. But not if I’ve stopped playing that game for months.

      • jjjalljs@ttrpg.network
        link
        fedilink
        arrow-up
        1
        ·
        19 days ago

        Out of curiosity, what about games that update? Crawl gets a new release like every six months where they often make big changes. New gods, species, other changes (like when they removed food, or added shapeshifting talismans)

        • anguo@lemmy.ca
          link
          fedilink
          arrow-up
          1
          ·
          19 days ago

          Hmmmm. Not sure I’ve been in that situation too often. But honestly, as a young parent, my gaming time is very limited. Even if there is an important update to a game I’ve played in the past, chances are I’ve got my eyes on another game I’ve been waiting to play instead.