• Viking_Hippie@lemmy.world
    link
    fedilink
    arrow-up
    6
    ·
    5 months ago

    Because in some games there’s dialogue and it’s good for immersion when who or what you’re talking to looks realistic.

    • Jomega@lemmy.world
      link
      fedilink
      arrow-up
      5
      ·
      5 months ago

      I grew up with the N64 and I never needed realistic pores and eyelashes to get immersed in a game. All I needed was a world and characters I liked. I can’t imagine someone picking up a classic and being like “WTF, where’s the individually rendered nostril hair? I can’t get invested in this!” That just feels silly to me.

      • Viking_Hippie@lemmy.world
        link
        fedilink
        arrow-up
        10
        ·
        5 months ago

        You’re sounding very old and out of touch right now tbh. And that’s coming from someone who grew up with the original NES and the Commodore 64 😄

        Just because high accuracy facial features isn’t crucial to a platformer or whatever doesn’t mean that it isn’t beneficial to an RPG like Horizon or any other game where life-like characters is part of what makes the game great.