Striking Distance Studios publisher Krafton has confirmed to IGN that The Callisto Protocol developer has suffered layoffs, with 32 employees impacted.
TBH, it was literally Day 1 hours after they released it. I think they patched the issue within a couple days, but by then I had already refunded.
I’m impressed that it runs on Steam Deck. That’s some good optimization especially for a triple A game that just came out.
Yeah, I ran it mostly low settings, fsr and probably between 30-40 fps. So for tons of people that’d be a no go, but I was just excited to play it before I could get back to my rig.
Yeah two months ago, they basically had patched a majority of the week 1 disappointment. So for me, I had a fresh and reasonable experience. So many studios are releasing under optimized games and patching after sales start.
TBH, it was literally Day 1 hours after they released it. I think they patched the issue within a couple days, but by then I had already refunded. I’m impressed that it runs on Steam Deck. That’s some good optimization especially for a triple A game that just came out.
Yeah, I ran it mostly low settings, fsr and probably between 30-40 fps. So for tons of people that’d be a no go, but I was just excited to play it before I could get back to my rig.
Yeah two months ago, they basically had patched a majority of the week 1 disappointment. So for me, I had a fresh and reasonable experience. So many studios are releasing under optimized games and patching after sales start.