Reminder: It’s only been 1 YEAR since the Will Smith eating spaghetti videoOpenAI Sora: https://openai.com/sora#researchThumbnail character: BasedAFMKBHD Mer...
I’m really excited for this. This way, converting my favourite webtoons to full blown animations won’t be that difficult (in the sense that it won’t cost millions of dollars). Really exciting times!
That requires vastly more work to produce any results at all, to the point that most animation people might want to produce never gets made because the process is far too expensive. Mediocre animation that gets made using AI tools is better then high-quality animation that never gets made at all.
Blender and AI tools both have their place but they’re not interchangeable. And just wait until Blender starts incorporating AI, which it will, because the purpose of something like Blender is to use computers to automate most of the work that would need to be done with previous generations of tools, and AI is just an extension of that. Animation will exist on a continuum from fully handmade artwork to fully machine generated artwork. Unless you think everything should be drawn by hand one frame at a time, you should be happy about everyone being able to produce animation in a way that suits their skill level and the amount of time they have available.
Not necessarily. Fine-tuning models can solve this issue to a great degree. The model’s behavior is largely dependent on its training data. If it has generic training data, it’s going to produce generic images.
See Corridor crew’s anime experiment. They managed to solve this issue to a great degree in their second version. It’s quite cool!
I’m really excited for this. This way, converting my favourite webtoons to full blown animations won’t be that difficult (in the sense that it won’t cost millions of dollars). Really exciting times!
Have a look at Blender it is free and open source software which enables you to create 3d animations. You can find tutorials on the Internet.
That requires vastly more work to produce any results at all, to the point that most animation people might want to produce never gets made because the process is far too expensive. Mediocre animation that gets made using AI tools is better then high-quality animation that never gets made at all.
Blender and AI tools both have their place but they’re not interchangeable. And just wait until Blender starts incorporating AI, which it will, because the purpose of something like Blender is to use computers to automate most of the work that would need to be done with previous generations of tools, and AI is just an extension of that. Animation will exist on a continuum from fully handmade artwork to fully machine generated artwork. Unless you think everything should be drawn by hand one frame at a time, you should be happy about everyone being able to produce animation in a way that suits their skill level and the amount of time they have available.
Consistency is still an issue. It’s hard to generate multiple images or videos and have a consistent visual style with ai
Not necessarily. Fine-tuning models can solve this issue to a great degree. The model’s behavior is largely dependent on its training data. If it has generic training data, it’s going to produce generic images.
See Corridor crew’s anime experiment. They managed to solve this issue to a great degree in their second version. It’s quite cool!
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