I have always liked open world games as a concept, but I have a very bad sense of direction. So whenever I play open world games I keep getting lost and frustrated. Eventually getting bored and dropping the game. I am curious how other people with bad sense of direction cope with this problem.
I have a terrible sense of direction, so this is an important issue for me. Open world games usually do a decent job of providing a usable map, so they aren’t typically a problem. What I can’t stand is a where you reach a challenge or mission that consists entirely of figuring out where to go next, or finding some items while a timer counts down. They usually disable the map for these, and it makes me want to rage quit every time.
On the other hand, I love it when a game has some sort of option to show you where to go next, like in Hogwarts Legacy or Final Fantasy XVI.