This is accurate gameplay from the Hitchhiker’s Guide to the Galaxy text adventure that INFOCOM made with the help of Douglas Adams in 1984.
I thought people would find it interesting to see the way a game would creatively do a demo in print in the 1980s since doing it other ways was either too expensive or not very useful from a marketing perspective.
More info on the game- https://en.wikipedia.org/wiki/The_Hitchhiker's_Guide_to_the_Galaxy_(video_game)
It was very challenging. I never got all the way through it. Amazingly, it only covers a small portion of the first book despite taking hours and hours to play.
It took me way too long to solve the first, easy ass puzzle in this game. It’s dark. You can’t see anything. And your head hurts.
Solution? Open your freakin’ eyes.
It gets harder from there.
Actually, it was to turn on the light.
I knew a co-worker who was really into a lot of early and more modern text adventure games. He said the babelfish puzzle was one of the hardest puzzles put in any text adventure game, past or present.