• HappycamperNZ@lemmy.world
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    1 year ago

    I don’t know what it was about RA1/2/YR but the units just felt right? When you got to 3 they all just felt off, and im not sure why. It wasn’t a balancing issue, but interestingly I got the same thing moving from stronghold 1 to two - they almost lost their physical presence if it makes sense???

    • wazzupdog@lemmy.world
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      1 year ago

      Everything felt too “multi-purpose” units did follow the rock-paper-scissors balance, but tanks being able to go waterborne boats being able to go airborne broke any proper counter strategy it was always a game of cat and mouse and whomever could micro unit abilities the hardest instead of balance and strategize(or zerg rush lol) but that’s just my take.