[News / Updates]

At 2am BST tomorrow, version 4.1.0 is releasing for Splatoon 3.

Patch notes (NA)

This is the mid season patch, and here are some of the most notable patches I’ve found:

  • Aerospray RG/MG now uses 9% less ink
  • Splattershots and N-Zaps have 17% less ink scatter
  • Painbrush uses 25% less ink now
  • Sprinkler lasts 3 seconds longer
  • Angle Shooter damage has increased to 40
  • Trizooka explosions now do 60 damage
  • Ink Vac radius increased
  • Super Chump damage per decoy increased to 70, and the radius has been increased for decoys by 38%. The radius where it deals 35 damage has been increased by 20%.
  • Inkjet 50 damage radius decreased (isn’t Inkjet one of the least used specials as it is?)

Weapon special meter changes

  • Clash Blaster Neo: 180 > 170
  • Carbon Roller: 180 > 170
  • Rapid Blaster Pro Deco: 180 > 190
  • Tri-Slosher Nouveau: 180 > 190
  • Mini Splatling: 180 > 190
  • Ballpoint Splatling: 200 > 210

Other changes

There’s only one other change here. When playing private battles, you’ll now be able to join rooms when a battle is in progress if there’s a spot available. The new player will be able to participate once the battle ends.

#スプラトゥーン3 #スプラトゥーン #Splatoon3 #Splatoon #Nintendo #NintendoSwitch @[email protected]

  • Tiyenti@speedrun.zone
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    1 year ago

    @[email protected] @[email protected] Inkjet is actually considered one of the best specials in the game right now in competitive play, afaik; it *has* been a while since I played or followed the game too much admittedly but I looked over a recent weekly tournament and almost every team was still running at least one

    the real most exciting change in this patch is clearly the absolutely miniscule goo tuber “buff” :P