So I know the normal Obeka builds, but I am here looking more for silly jank then efficient combos and synergies. The whole idea started with getting around re animating Phage and then skipping the lose the game part. What other fun janky things like that could I add to the deck?

  • Kyrass@lemmy.ml
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    1 year ago

    The first ideas are nice, but in the last paragraph i get a bit lost. Canceling opponents triggers seems to be a nice idea, but you can only do them with [[Stifle]] etc. For me, it seems you give OP the idea to use [[Obeka]] on opponents turn. If you dont intend to, forget the next sentence. You “cant use” Obeka on opponents tur. Because the abbility reads “the player whose turn it is may end the turn”. If opponent doesnt want to end, it doesnt. You can try it politicly if its trigger is from Player C and its Player B s turn. If B wants to end then it will work.

    • Whimsical@lemmy.world
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      1 year ago

      You are correct that Obeka only works if the player whose turn is being cancelled agrees to do so. However, Discontinuity and Glorious End both work during opponent’s turns, and do not give your opponent a choice. The idea is that if you use them at the same sort of timing where you would use Stifle, you cancel their triggers and they can’t do anything about it (except counterspells).

      It’s frequently good to run them in Obeka so you have a backup plan in case Obeka is removed, but if Obeka’s on the field then you can use her to survive the downside of Glorious end. So basically, it’s just a neat trick you can do with cards that might already be found in an obeka deck.