• PM_Your_Nudes_Please@lemmy.world
    link
    fedilink
    English
    arrow-up
    11
    ·
    edit-2
    10 months ago

    You have the option to get reincarnated at the end of the story. It starts you off with a neat ship and some nice gear, which gets a little better every time you restart. You keep all your powers, so you can re-run quests with opposite options to get whichever powers you missed. IIRC, it takes three or four playthroughs to actually get all the powers. It also gives you new dialogue options, which allow you to skip huge swaths of the story missions.

    But it’s not anything super new or innovative. It’s new to Bethesda games but it’s not new.

    • 7355608@lemmy.world
      link
      fedilink
      English
      arrow-up
      8
      ·
      10 months ago

      That’s cute and interesting. As you said, not new but nice to have at the very least.

      Thank you for taking the time to answer. :)

      • Promethiel@lemmynsfw.com
        link
        fedilink
        English
        arrow-up
        2
        ·
        10 months ago

        Almost every skill provides new dialog skill checks ranging from merely funny to altering your options for quest resolution.

        As you progress in new or other skills, you reveal new parts of quests that every BGS and similar game before would require new games for.

        The set pieces for the Main Quest and Factions are rife with alternate paths and options to also make use of new skills.

        The Ryujin one for example, I’m up to 6 runs and still enjoying variating. Mind control guy to hack computer and blow up door? Which of the three vents is best, the one that requires Gymnastics and space magic? The one behind the security computer?

        Alternate “timelines” switching up the Main Quest/replacing it entirely.

        A system emulating the idea of endless possibilities for a discrete purpose; You can easily add more of all of this to the mix with as much or as little fanfare as you want, and it’ll fit right in.

        I for one, hope individual devs start getting lee way to remix quest lines the same way they were allowed to do new environmental stories for future DLCs like they did for Skyrim’s DLC tenure.

        I can keep going. Seriously. There’s plenty of game and innovation alongside the rest of what makes a human released software product a jank mess of an attempt to deny the Universe’s entropic march.

        Just gotta be willing to trade a smirk for a smile for a lot of people reading this.