• TIMMAY@lemmy.world
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      1 year ago

      A decision like this is likely enormously complicated and does not happen in a vacuum. I dont personally think it stretches the imagination to see how there could be real-world pressures that could easily override a nebulous desire to “keep making good games”. For example, what if selling is by far the best decision for the wellbeing of the employees and their families? What if the would-be-competitor seemed like they could outcompete them if they didnt sell? Im not trying to make assertions, Im asking if anyone has more specific information about this topic in general and specifically in the video game industry as a whole or CDPR specifically. edit: *would-be-buyer