I didn’t buy this one. However, the biggest problems here are tied to the setting - there’s just not really a good way to do “Skyrim in space” that doesn’t just turn into “Skyrim with more loading screens”. “Space” is just too big and empty of a setting for that kind of game. Setting a sci-fi game on one planet would be fair game, or maybe even limiting to three or four fleshed-out worlds but this game tried to be set in “space”.
The next Elder Scrolls or Fallout will not be set in space. Even if the combat and role-playing systems and character writing stay Starfield / FO4 / Skyrim levels, the strengths of Bethesda rpg design won’t be completely incompatible with the setting the way they are in Starfield.
Heh, bet you all still buy the next Bethesda game.
I didn’t buy this one. However, the biggest problems here are tied to the setting - there’s just not really a good way to do “Skyrim in space” that doesn’t just turn into “Skyrim with more loading screens”. “Space” is just too big and empty of a setting for that kind of game. Setting a sci-fi game on one planet would be fair game, or maybe even limiting to three or four fleshed-out worlds but this game tried to be set in “space”.
The next Elder Scrolls or Fallout will not be set in space. Even if the combat and role-playing systems and character writing stay Starfield / FO4 / Skyrim levels, the strengths of Bethesda rpg design won’t be completely incompatible with the setting the way they are in Starfield.