• circuitfarmer@lemmy.sdf.org
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    1 year ago

    I’m impressed with Larian’s output – this time. One of the big issues with modern gaming though is companies resting on past success and using it to seed new success that may not be warranted (e.g. getting people to preorder the next game which may or may not be good).

    Tldr; the most anyone should really be about any dev at this point is cautiously optimistic and let the games speak for themselves.

    • Kbin_space_program@kbin.social
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      1 year ago

      Their previous game, Divinity Original Sin 2, had a re-release called the Definitive Edition that was free to owners of the original launch.

      They also, near the end of the game’s life, officially included a selection of community mods as optional content.

      Is a great game, not as good as BG3, but absolutely worth a look to see what they’ve done before. The DE re-release also has people’s hopes up for BG3 getting the same treatment.

    • PenguinTD@lemmy.ca
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      1 year ago

      Yeah, CDProjekt should teach many players a lesson by now. Past success does not guarantee future works.

      But I do have a slight soft spot for Swen as I backed most of Larian’s kickstarter projects.(except the card game since I don’t play card games. ) If some day he no longer have majority in terms of stock holding for Larian, then it’s the time I will be more careful about their games.