what are some minor/subtle kirby details that you’d like to gush/complain/infodump about? #kirby

trying out the microblog thing here on kbin, let’s see what this looks like on lemmy.world

edit: yay for more federation-related issues. if you want to contribute to this post from lemmy.world or lemm.ee… well, i personally wouldn’t mind seeing each minor observation in its own standalone thread. i’ll make a lemmy.world repost if i really have to…

  • NumericBiconditional@kbin.socialOP
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    1 year ago

    it shows up on lemmy.world… though i can’t reply to it from there, which is a problem

    anyway, the way crowned transitions into its climax is pretty neat. this is how the song is structured:

    intro (0:00-0:12): magolor, the far flung traveler
    main (0:12-1:08) {
        original melody (0:15-0:49)
        the adventure begins (0:41-0:54);
        magolor, the far-flung traveler (0:54-1:08)
    }
    repeat (1:08-1:50) {
        original melody (1:11-1:37)
        the adventure begins (1:37-1:47)
        magolor, the far-flung traveler (1:47-1:50)
    }
    climax (1:50-2:23): green greens (1:50-1:57); kirby's triumphant return (1:57-2:11)
    
    

    notice how the repeat of magolor, the far-flung traveler is much shorter than the first time though? instead of letting the adventure begins play out in full and then transitioning into MtFFT, only a short excerpt of MtFFT plays to transition us from the adventure begins into the iconic green greens + triumphant return climax of the song. i think this little modification to the song structure is pretty cool! the rhythm in that little bit is really satisfying in my opinion.

  • NumericBiconditional@kbin.socialOP
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    1 year ago

    i’m just gonna use this as my place for dumping small observations that don’t deserve a full thread

    will probably be too preoccupied with another thing to contribute content to c/kirby over the next few days, so have this little thing before then:

    here’s a thing i learned while making something that i’ll hopefully be able to show c/kirby sometime:

    the b section of dedede’s theme, added in super star, is subtly different in most renditions of the theme (as far as i can tell) in modern games (return to dreamland onward). here’s super star’s version against star allies’s version for reference. by “b section”, i mean the 16 measures from the beginning of the timestamp until the point where the song loops.

    • the lead-in note to measure 1 (and the more subtle lead-in notes to measure 7) – only there in the old versions of the theme. in contrast, the lead-in notes to measure 5 continue to be there, and there were never any lead-in notes to measure 3 to begin with. (you can split 0:28-0:40 KSS / 0:57-1:10 KSA into 4 “phrases” (not trying to use that word in the technical music theory sense) – measures 1, 3, 5, and 7 refer to the first measure of each phrase. first and last phrase have pickup notes only in the KSS version; regardless of version, second phrase never has any pickup notes and third phrase always has pickup notes.)
    • the rhythm for the second half of the section – in particular, measures 9 and 10 [0:40-0:43 KSS / 1:10-1:13 KSA] – is different.