What is the state of raytracing on Linux. Does it work on new games that are released with raytracing.
Does the game have to be native or does it work through Proton?
Is the performance comparable? Better? Worse?
Is it only working for AMD? Only for Nvidia? Both? (Neither?)
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I’ve been trying to get WoW’s AMD ray tracing to work using Wine-GE, but Proton ray tracing seems to just work if it works
I can play Quake II RTX on my 6900XT just fine (with dynamic resolution scaling). I think new games are going to be hit and miss until the drivers mature.
On AMD cards, it’s working out of the box since Mesa 23.1. I don’t know how it performs compared to Windows.