Joe Klemmer to Game Development@programming.dev · 2 years agoGaussian Splatting for Real-Time Renderinggamefromscratch.comexternal-linkmessage-square1fedilinkarrow-up119arrow-down11file-text
arrow-up118arrow-down1external-linkGaussian Splatting for Real-Time Renderinggamefromscratch.comJoe Klemmer to Game Development@programming.dev · 2 years agomessage-square1fedilinkfile-text
minus-squarekroegerama@programming.devlinkfedilinkarrow-up3·2 years agoPretty cool. One of the samples made my phone (Pixel 6 Pro) hard-reboot, though.