I’d like to introduce a project I’ve started that I’ll hopefully continue through completion. I’m a skilled blender artist, and I want to use those skills to make the most graphically impressive mata nui I can make. I know how to texture it, model all the little Koros and fill it with foliage. I’m starting with this depth map provided by Mr Faber. It’s a bit lo-res and I heard he used world machine to make it. Maybe I can find a better approach through sculpting. Here’s a link to my demo reel(soundwarning): https://drive.google.com/file/d/1TGbW56UFDTaohnO8qBodsnDhvxR03xQZ/view?usp=drivesdk

  • g0d0fm15ch13f@lemmy.world
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    15 days ago

    Sticking to just Mata Nui? I think it’d be cool to do the Matoran universe and/or the great spirit robot.

    • DesertCryptid@lemmy.worldOP
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      15 days ago

      Absolutely! But baby steps. My intention is to make this island with foliage, rock, simulated water, and little villages. So this will be quite the project as is

      • g0d0fm15ch13f@lemmy.world
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        14 days ago

        Sounds fun! Alas, I have no blender skills whatsoever so I likely won’t be any help. I’d point at the first two point and click adventure games for a good reference point. I think they had the best Mata Nui vibe out of any depiction.