Yuritopiaposadism [none/use name]@hexbear.net to games@hexbear.netEnglish · 4 months agoAfter revealing he was ordered to destroy his copy of Fallout's source code, OG lead Tim Cain says we're losing game history because companies "take authority but not responsibility" for preservationwww.gamesradar.comexternal-linkmessage-square16linkfedilinkarrow-up1112arrow-down10
arrow-up1112arrow-down1external-linkAfter revealing he was ordered to destroy his copy of Fallout's source code, OG lead Tim Cain says we're losing game history because companies "take authority but not responsibility" for preservationwww.gamesradar.comYuritopiaposadism [none/use name]@hexbear.net to games@hexbear.netEnglish · 4 months agomessage-square16linkfedilink
minus-squareDamarcusart [he/him, comrade/them]@hexbear.netlinkfedilinkEnglisharrow-up3·4 months ago Really, it proves that the average software dev isn’t a creative. If anything, being slightly ashamed of your old work and not really wanting copies of it around is a pretty clear sign they are creatives.
If anything, being slightly ashamed of your old work and not really wanting copies of it around is a pretty clear sign they are creatives.