This game is apparently NOT dead!

  • ithas@artemis.camp
    link
    fedilink
    arrow-up
    17
    ·
    1 year ago

    Neither of those had any NPCs, did they? I’m not familiar with Dear Esther but from looking it up it says you just explore environments, and I remember Everybody’s Gone to the Rapture having like, vague humanoid models but I don’t recall them being animated, could be wrong.

    • Godric@lemmy.world
      link
      fedilink
      English
      arrow-up
      6
      arrow-down
      1
      ·
      1 year ago

      I personally haven’t heard of either before, and that’s concerning if they don’t have experience with NPCs.

      • Edgelord_Of_Tomorrow@lemmy.world
        link
        fedilink
        English
        arrow-up
        23
        arrow-down
        1
        ·
        1 year ago

        Some of the best games have come from developers stepping out of their comfort zone.

        Alien Isolation and Space Marine were made by RTS developers. Last of Us was made by the Crash Bandicoot developers. Insomniac made Spyro, then FPS series Resistance, then the Spiderman games.

        Expecting a developer to only make one type of game forever is probably why they inevitably turn to shit and close.

        • Godric@lemmy.world
          link
          fedilink
          English
          arrow-up
          4
          ·
          1 year ago

          Fair enough, we won’t know until it drops! I just really really hope it’s going to be a worthy successor to VTM, and a studio that doesn’t have experience in one of the key parts I’m expecting doesn’t fill my doomer heart with hope.

        • Rose@lemmy.world
          link
          fedilink
          English
          arrow-up
          4
          ·
          1 year ago

          It’s also worth noting that the original Chinese Room was composed of eight employees, who ended up laid off around 2017. One of the two original directors quit this year, but the team is reportedly composed of over 100 people now.

          • DragonTypeWyvern@literature.cafe
            link
            fedilink
            English
            arrow-up
            2
            ·
            1 year ago

            People experienced with the company constantly complain that whenever they talk to someone in it, it’s like they never truly understand the conversation and are just replying with formulaic phrases.

        • Brawler Yukon@lemmy.world
          link
          fedilink
          English
          arrow-up
          3
          ·
          1 year ago

          Insomniac made Spyro, then FPS series Resistance, then the Spiderman games.

          I will not stand for this Ratchet & Clank erasure!

        • bl4ckblooc@lemmy.world
          link
          fedilink
          English
          arrow-up
          3
          ·
          1 year ago

          I think it’s kind of misleading saying LTOU was made by Crash Bandicoot developers. It was 14 years after they made Crash Bandicoot.

        • bl4ckblooc@lemmy.world
          link
          fedilink
          English
          arrow-up
          2
          ·
          1 year ago

          I think it’s kind of misleading saying LTOU was made by Crash Bandicoot developers. It was 14 years after they made Crash Bandicoot.

      • suspecm@lemmy.world
        link
        fedilink
        English
        arrow-up
        3
        ·
        1 year ago

        I have nothing but Amnesia: A Machine for Pigs to judge them on and based on that, they are very good at writing mysteries and cryptic stuff but they seem to be lighter on the gameplay side. From that, the writing will be good but hopefully it will have any gameplay.