• absquatulate@lemmy.world
    link
    fedilink
    English
    arrow-up
    14
    arrow-down
    1
    ·
    10 months ago

    Slightly dissapointing, but it was to be expected I guess. It’s unreasonable to expect Elite or NMS-level seamless exploration out of that engine, and by the looks of it a cell will be around half a skyrim map, so not bad at all.

    I wonder what this means for potential planet rovers, though. My suspicion is rhat Bethesda will not release any, as exploring with a vehicle will make the cell feel a lot smaller.

    • all-knight-party@kbin.cafe
      link
      fedilink
      arrow-up
      12
      arrow-down
      3
      ·
      10 months ago

      Todd already confirmed vehicles aren’t in. It’d probably be a massive undertaking for DLC, so I suppose they’re leaving them out.

      I don’t mind the boundaries, with so many planets I wouldn’t expect them all to be completely populated with actual content, and I have no desire to roam a bare or uniformly generated planet just to be able to say I can walk over the whole thing.

        • all-knight-party@kbin.cafe
          link
          fedilink
          arrow-up
          7
          arrow-down
          2
          ·
          10 months ago

          So’s Mass Effect and you most certainly can’t roam entire planets there. Gotta keep that scope realistic for the type of game they’re making. Stretch it super thin so it can pretend to be a space sim, or keep it realistic for a Bethesda title as they always do and have boundaries.