OHHHH MYYYY GOOOOOOD

  • caut_R@lemmy.world
    link
    fedilink
    English
    arrow-up
    10
    ·
    2 days ago

    I wouldn‘t even have minded a remake in this case, hope the sequel can do the franchise justice

    • Kelly@lemmy.world
      link
      fedilink
      English
      arrow-up
      5
      ·
      2 days ago

      I’m not sure we need a remake. The ports released in 2017/18 for windows/PS4/XboxOne/Switch work just fine and are compatible with current gen consoles.

      • caut_R@lemmy.world
        link
        fedilink
        English
        arrow-up
        4
        ·
        edit-2
        2 days ago

        The version I‘ve got on Steam - which is seemingly the only one - is capped at 30 fps with no way of unlocking it since there‘s game logic tied to the framerate; I assume this holds true for all versions then. The gameplay with its constant camera movement would certainly profit from a higher framerate, it‘s one of maybe five games that I‘ve played where the sluggish camera made me motionsick. And generally higher resolution assets and UI wouldn‘t hurt the game either. I certainly would get a remake if only so I could re-experience Okami at 120 fps without getting sick lol

      • brsrklf@jlai.lu
        link
        fedilink
        English
        arrow-up
        3
        ·
        2 days ago

        One great thing about Okami is that because of its art style and direction, it ages quite well.