A question for the great old ones around here.

I heard a few time that Dragonlance, and in general Weiss/Hickman work was pretty revolutionary at the time, like that it brought D&D out of the dungeon. But I am not really old enough to know the state of the RPG scene at the time, and don’t really know D&D (play it like once a decade).

So I am curious whether it was Revolutionary for RPG in general like PBTA nowadays, or whether it was more bringing some modern (for the time) concepts into D&D

  • Jeeve65@ttrpg.network
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    1 month ago

    I was part of a gaming club in Europe from 1983. I learned to play D&D basically just like Dragonlance depicted when it was published in 1984. So, for us, it was more of a reinforcement than a revolution.

  • Ada@lemmy.blahaj.zone
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    1 month ago

    It was pretty huge, but it was part of a larger D&D golden era. Forgotten Realms was also surging at the time, despite having been around for longer.

    Novels, computer games, Tanis, Raistlin, Drizzt, there was just a lot of excitement

    For me at least, even though it was a niche hobby, it was the first time I felt that might actually change one day.