In our follow-up preview of Dragon Age: The Veilguard, we took a deep-dive into the comprehensive character creator and the combat in BioWare's big new upcom...
I’d say so. The biggest selling point is the Origins-system itself and the player agency from both that and your gameplay choices. The extent to which your chosen Origin affects the game is staggering and very few games (perhaps none?) has even attempted something similar. I can tell you this, it puts the “background” choice in Cyberpunk to shame.
The overall plot is fairly standard-fare boilerplate fantasy stuff but the world is decent and the companions are mostly very enjoyable, though some are more well-written than others. Alistair is - in my opinion - one of the best companions Bioware ever produced. Morrigan is also a great character.
The combat is okay, RTwP is a divisive system and I personally think it lacks the depth of Baldur’s Gate II (though I always play the latter with Swoard Coast Strategems). I installed some mods that expanded the built-in “Tactics” function that lets you set triggers for your companions to execute actions, and I had great fun in programming my party to play itself with me completely hands-off.
If you enjoy crpg’s, definitely. There’s a lot of player agency and the companions are for the most part interesting to talk to. Completing every quest will you burn you out fast, but if you just finish the ones that seem interesting to you you’ll have a good time. DLC is pretty hit or miss though.
It’s a fair bit dated low, but also by far the best of the three IMO.
The second was quite good in a lot of ways but also very obviously super rushed and partially unfinished.
And then the third was just a sad grindathon with a Dragon Age mask pulled over it. Some good ideas again but covered in the worst gameplay of the three.
Is Origins worth playing?
I’d say so. The biggest selling point is the Origins-system itself and the player agency from both that and your gameplay choices. The extent to which your chosen Origin affects the game is staggering and very few games (perhaps none?) has even attempted something similar. I can tell you this, it puts the “background” choice in Cyberpunk to shame.
The overall plot is fairly standard-fare boilerplate fantasy stuff but the world is decent and the companions are mostly very enjoyable, though some are more well-written than others. Alistair is - in my opinion - one of the best companions Bioware ever produced. Morrigan is also a great character.
The combat is okay, RTwP is a divisive system and I personally think it lacks the depth of Baldur’s Gate II (though I always play the latter with Swoard Coast Strategems). I installed some mods that expanded the built-in “Tactics” function that lets you set triggers for your companions to execute actions, and I had great fun in programming my party to play itself with me completely hands-off.
If you enjoy crpg’s, definitely. There’s a lot of player agency and the companions are for the most part interesting to talk to. Completing every quest will you burn you out fast, but if you just finish the ones that seem interesting to you you’ll have a good time. DLC is pretty hit or miss though.
It’s a fair bit dated low, but also by far the best of the three IMO.
The second was quite good in a lot of ways but also very obviously super rushed and partially unfinished.
And then the third was just a sad grindathon with a Dragon Age mask pulled over it. Some good ideas again but covered in the worst gameplay of the three.