I was trying to think of which games created certain mechanics that became popular and copied by future games in the industry.
The most famous one that comes to my mind is Assassin’s Creed, with the tower climbing for map information.
I was trying to think of which games created certain mechanics that became popular and copied by future games in the industry.
The most famous one that comes to my mind is Assassin’s Creed, with the tower climbing for map information.
See but the question isn’t “originated”.
It’s “popularised”.
Which Mario clearly did, outpassing both “Galaxian” and Crash in terms of popularity.
I know that Crash is bigger for you, but in the big picture, comparing Mario to Crash is like comparing Pokemon to Digimon.
https://vgsales.fandom.com/wiki/Mario
Super Mario Bros. 1985 NES, estimated revenue $1,652,300,000
Have to scroll quite far down this list https://en.m.wikipedia.org/wiki/List_of_best-selling_video_game_franchises to find Crash.
See, you are right and that’s exactly why I started with “This might be a little on the side of the main topic”…
Hmm. Fair enough, fair enough.