tiberius@lemmy.ca to GameDeals@lemmy.worldEnglish · edit-23 months ago[Steam] Moonlighter: Complete Edition ($0.81 / 97% off, region sensitive)store.steampowered.comexternal-linkmessage-square7fedilinkarrow-up123arrow-down10file-text
arrow-up123arrow-down1external-link[Steam] Moonlighter: Complete Edition ($0.81 / 97% off, region sensitive)store.steampowered.comtiberius@lemmy.ca to GameDeals@lemmy.worldEnglish · edit-23 months agomessage-square7fedilinkfile-text
This is a Must Purchase Together bundle, not a complete the set Update: YMMV due to it being region based.
minus-squareytsedude@lemmy.worldlinkfedilinkEnglisharrow-up1·3 months agoDamn, that’s a fucking steal! This game is super fun!!!
minus-squaretiberius@lemmy.caOPlinkfedilinkEnglisharrow-up1·edit-23 months agoI’m not a fan of the game because it forces you to run dungeons within a certain time, but I can overlook that fault for the price.
minus-squareytsedude@lemmy.worldlinkfedilinkEnglisharrow-up1·3 months agoOh, wait… Is that why sometimes when I go back it’s night and sometimes it’s the next day? That was never clear to me.
minus-squaretiberius@lemmy.caOPlinkfedilinkEnglisharrow-up1·3 months agoMaybe? I’m referring to this. https://moonlighter.fandom.com/wiki/Wanderer Sometimes I idle in dungeons. I dislike having an invisible hand move me along.
minus-squareytsedude@lemmy.worldlinkfedilinkEnglisharrow-up1·3 months agoOh, right!!! I forgot about that thing. Eh, it didn’t bother me as much. I get the mechanic of forcing players to make decisions under pressure. Spelunky does something similar. But I get what you’re saying.
Damn, that’s a fucking steal! This game is super fun!!!
I’m not a fan of the game because it forces you to run dungeons within a certain time, but I can overlook that fault for the price.
Oh, wait… Is that why sometimes when I go back it’s night and sometimes it’s the next day? That was never clear to me.
Maybe? I’m referring to this. https://moonlighter.fandom.com/wiki/Wanderer
Sometimes I idle in dungeons. I dislike having an invisible hand move me along.
Oh, right!!! I forgot about that thing. Eh, it didn’t bother me as much. I get the mechanic of forcing players to make decisions under pressure. Spelunky does something similar. But I get what you’re saying.