nanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 1 年前The Finals Hits 200,000 Steam Concurrents Within 12 Hourswww.ign.comexternal-linkmessage-square7fedilinkarrow-up124arrow-down16
arrow-up118arrow-down1external-linkThe Finals Hits 200,000 Steam Concurrents Within 12 Hourswww.ign.comnanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 1 年前message-square7fedilink
minus-squarewildgingerlinkfedilinkEnglisharrow-up3·1 年前According to the devs, there was no movement changes. Just tweaks to fov settings and some animations, that cumulatively make it feel slower without any real difference in movement. They said in the same interview that theyre trying to retweak the visuals to get rid of the optical illusion.
minus-squareDreamButt@lemmy.worldlinkfedilinkEnglisharrow-up1·1 年前Ya, I hadn’t played it at the time of saying that. Was just going off the reviews. The game feels the same as it did in the beta. If anything they made some nice QOL changes with the color updates etc
According to the devs, there was no movement changes.
Just tweaks to fov settings and some animations, that cumulatively make it feel slower without any real difference in movement.
They said in the same interview that theyre trying to retweak the visuals to get rid of the optical illusion.
Ya, I hadn’t played it at the time of saying that. Was just going off the reviews. The game feels the same as it did in the beta. If anything they made some nice QOL changes with the color updates etc