• Senseless@lemmy.world
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    1 year ago

    It’s going to be a microtransaction nightmare. I used to love the work they did with Vice City and San Andreas. Even IV and V weren’t bad but they’ve shown what they’re about by re-releasing GTA V on three different console generations. Why make something new, if you can make easy money from shark cards? Hopefully I get proven wrong.

      • Senseless@lemmy.world
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        1 year ago

        Most likely. Since I usually play on PC I probably need to wait one to two years for it to be released there.

      • Senseless@lemmy.world
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        1 year ago

        Have you seen how they massacred the “Remaster” of GTA VC and SA? I was so hyped when I heard the news that they’re coming and the end result is in the same level as any generic mobile game.

    • regalia@literature.cafe
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      1 year ago

      Why are people so pessimist when GTA 5 and RDR2 were amazing games? People just want a hate boner over GTA Online when GTA5 would’ve still been amazing without any online. Just don’t play that optional part of the game, the main game was entirely complete on release. The GTA5 and RDR2 campaigns had zero microtransactions.

      • Senseless@lemmy.world
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        1 year ago

        Because of the way Rockstar / Take Two handles it. Starting by ignoring everything but consoles for up to two years, to making new content for multi-player only because it’s basically a money printing machine to how they handle cheaters/script kiddies (like: not at all, as long as it doesn’t involve money cheats), to locking already bought cars away behind another paywall. I like GTA V and I like RDR2, I just don’t like those greedy suits that run R* and T2

        • regalia@literature.cafe
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          1 year ago

          The devs who worked on GTA online are not the same devs that worked on the base game or rdr2. They are not the same people.

          • Senseless@lemmy.world
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            1 year ago

            Again, I’m not talking about the devs, I’m talking about the suits. The higher-ups. The decision makers.

            It is correct, that Dan Houser, who was one of the founders of R* and one of the main writers of the GTA series, has left alongside Jamie King, who’s also a co-founder of R*. Sam Houser is still president of R* as is Strauss Zelnik the CEO and chairman of T2.

            You can exchange as many devs if you want, the direction they’re going to won’t change because they’re not in charge.